Reference: Vanilla Symbols Groups Data - ItsVerday/LuckyAPI GitHub Wiki

Symbols

Amethyst (amethyst)

Rare, Gives 1¢. From mod vanilla. In groups: gem.

Whenever another symbol makes this symbol give additional ¢, this symbol permanently gives ¢1 more.

Anchor (anchor)

Common, Gives 1¢. From mod vanilla. In groups: poslikes, piratelikes, and piratelikes.

Gives ¢4 more when in a corner.

Apple (apple)

Rare, Gives 3¢. From mod vanilla. In groups: plant, food, fruit, witchlikes, farmerlikes, and robinhates.

No description...

Geologist (archaeologist)

Rare, Gives 2¢. From mod vanilla. In groups: organism, human, and doglikes.

Destroys adjacent Group archlikes. Permanently gives ¢1 for each symbol destroyed.

Banana (banana)

Common, Gives 1¢. From mod vanilla. In groups: plant, food, fruit, monkeylikes, fruitlikes, farmerlikes, and funny.

Adds Banana Peel when destroyed.

Banana Peel (banana_peel)

Common, Gives 1¢. From mod vanilla. In groups: funny.

Destroys adjacent Thief. Destroys itself afterwards.

Bar of Soap (bar_of_soap)

Uncommon, Gives 1¢. From mod vanilla. In groups: N/A.

Adds Bubble each spin. Destroys itself after giving ¢ 3 times.

Bartender (bartender)

Rare, Gives 3¢. From mod vanilla. In groups: organism, human, doglikes, spawner0, and darkhumor.

Has a 10% chance of adding Group booze.

Bear (bear)

Uncommon, Gives 2¢. From mod vanilla. In groups: organism and animal.

Destroys adjacent Honey. Gives ¢35 for each Honey destroyed.

Beastmaster (beastmaster)

Rare, Gives 2¢. From mod vanilla. In groups: organism, human, and doglikes.

Adjacent Group animal give 2x more ¢.

Bee (bee)

Common, Gives 1¢. From mod vanilla. In groups: organism and animal.

Adjacent Group beelikes give 2x more ¢.

Beehive (beehive)

Rare, Gives 3¢. From mod vanilla. In groups: spawner0 and beelikes.

Has a 10% chance of adding Honey.

Beer (beer)

Common, Gives 1¢. From mod vanilla. In groups: food, booze, dwarflikes, piratelikes, anvillikes, darkhumor, and piratelikes.

No description...

Big Ore (big_ore)

Uncommon, Gives 2¢. From mod vanilla. In groups: minerlikes, archlikes, and anvillikes.

Adds 2 Group gem when destroyed.

Big Urn (big_urn)

Uncommon, Gives 2¢. From mod vanilla. In groups: spiritbox and darkhumor.

Adds 2 Spirit when destroyed.

Billionaire (billionaire)

Uncommon, Gives 0¢. From mod vanilla. In groups: human, box, and robinhates.

Adjacent Group richlikes give 2x more ¢. Gives ¢35 when destroyed.

Bluebird (bluebird)

None, Gives 0¢. From mod vanilla. In groups: N/A.

No description...

Bounty Hunter (bounty_hunter)

Common, Gives 1¢. From mod vanilla. In groups: organism, human, and doglikes.

Destroys adjacent Thief. Gives ¢20 for each Thief destroyed.

Bronze Arrow (bronze_arrow)

Uncommon, Gives 0¢. From mod vanilla. In groups: arrow and robinlikes.

Points a random direction. Symbols that are pointed to give 2x more ¢. Destroys Target that are pointed to.

Bubble (bubble)

Common, Gives 2¢. From mod vanilla. In groups: toddlerlikes.

Destroys itself after giving ¢ 3 times.

Buffing Capsule (buffing_powder)

Uncommon, Gives 0¢. From mod vanilla. In groups: capsule.

Destroys itself. Adjacent symbols give 2x more ¢.

Candy (candy)

Common, Gives 1¢. From mod vanilla. In groups: food, toddlerlikes, and halloween.

No description...

Card Shark (card_shark)

Rare, Gives 2¢. From mod vanilla. In groups: organism, human, and doglikes.

Adjacent Group suit are Wildcard.

Cat (cat)

Common, Gives 1¢. From mod vanilla. In groups: organism, animal, witchlikes, and raritymod.

Destroys adjacent Milk. Gives ¢9 for each Milk destroyed.

Cheese (cheese)

Common, Gives 1¢. From mod vanilla. In groups: food, omelettestuff, and richlikes.

No description...

Chef (chef)

Rare, Gives 2¢. From mod vanilla. In groups: organism, human, and doglikes.

Adjacent Group food give 2x more ¢.

Chemical Seven (chemical_seven)

Uncommon, Gives 0¢. From mod vanilla. In groups: box, food, and booze.

Destroys itself. Gives ¢7 and adds 1 icon_lucky_seven item when destroyed.

Cherry (cherry)

Common, Gives 1¢. From mod vanilla. In groups: plant, food, fruit, fruitlikes, and farmerlikes.

No description...

Chick (chick)

Uncommon, Gives 1¢. From mod vanilla. In groups: organism, animal, bird, chickenstuff, and farmerlikes.

Has a 10% chance to grow into Chicken.

Chicken (chicken)

Rare, Gives 2¢. From mod vanilla. In groups: organism, animal, spawner0, spawner1, bird, chickenstuff, and farmerlikes.

Has a 5% chance of adding Egg. Has a 1% chance of adding Golden Egg.

Clubs (clubs)

Uncommon, Gives 1¢. From mod vanilla. In groups: suit and counted.

Adjacent Clubs and Spades give ¢1 more. Gives ¢1 more if there are at least 3 Group suit.

Coal (coal)

Common, Gives 0¢. From mod vanilla. In groups: time_machine.

Transforms into Diamond after 20 spins.

Coconut (coconut)

Uncommon, Gives 1¢. From mod vanilla. In groups: plant, fruit, fruitlikes, monkeylikes, and farmerlikes.

Adds 2 Coconut Half when destroyed.

Coconut Half (coconut_half)

Uncommon, Gives 2¢. From mod vanilla. In groups: fruit, food, fruitlikes, and monkeylikes.

No description...

Coin (coin)

Common, Gives 1¢. From mod vanilla. In groups: piratelikes and piratelikes.

No description...

Comedian (comedian)

Rare, Gives 3¢. From mod vanilla. In groups: organism, human, and doglikes.

Adjacent Group funny give 3x more ¢.

Copper (copper)

None, Gives 0¢. From mod vanilla. In groups: N/A.

No description...

Cow (cow)

Rare, Gives 3¢. From mod vanilla. In groups: organism, animal, farmerlikes, and spawner0.

Has a 15% chance of adding Milk.

Crab (crab)

Common, Gives 1¢. From mod vanilla. In groups: organism, animal, and poslikes.

Gives ¢3 more for each other Crab in the same row.

Crow (crow)

Common, Gives 2¢. From mod vanilla. In groups: organism, animal, bird, and witchlikes.

Gives ¢-3 every 4 spins.

Cultist (cultist)

Common, Gives 0¢. From mod vanilla. In groups: organism, human, doglikes, fossillikes, counted, and eachother.

Gives ¢1 more for each other Cultist. Gives ¢1 more if there are at least 3 Cultist.

Three-Sided Die (d3)

Common, Gives 0¢. From mod vanilla. In groups: N/A.

Gives between ¢1 and ¢3 randomly.

d3_1 (d3_1)

None, Gives 1¢. From mod vanilla. In groups: N/A.

No description...

d3_2 (d3_2)

None, Gives 2¢. From mod vanilla. In groups: N/A.

No description...

d3_3 (d3_3)

None, Gives 3¢. From mod vanilla. In groups: N/A.

No description...

Five-Sided Die (d5)

Uncommon, Gives 0¢. From mod vanilla. In groups: N/A.

Gives between ¢1 and ¢5 randomly.

Dame (dame)

Rare, Gives 2¢. From mod vanilla. In groups: organism, human, and doglikes.

Adjacent Group gem give 2x more ¢. Destroys adjacent Martini. Gives ¢35 for each Martini destroyed.

Diamond (diamond)

Very Rare, Gives 5¢. From mod vanilla. In groups: gem, counted, and eachother.

Gives ¢1 more for each other Diamond.

Diamonds (diamonds)

Uncommon, Gives 1¢. From mod vanilla. In groups: suit and counted.

Adjacent Diamonds and Hearts give ¢1 more. Gives ¢1 more if there are at least 3 Group suit.

dice1 (dice1)

None, Gives 1¢. From mod vanilla. In groups: N/A.

No description...

dice2 (dice2)

None, Gives 2¢. From mod vanilla. In groups: N/A.

No description...

dice3 (dice3)

None, Gives 3¢. From mod vanilla. In groups: N/A.

No description...

dice4 (dice4)

None, Gives 4¢. From mod vanilla. In groups: N/A.

No description...

dice5 (dice5)

None, Gives 5¢. From mod vanilla. In groups: N/A.

No description...

Diver (diver)

Rare, Gives 2¢. From mod vanilla. In groups: organism, human, and doglikes.

Removes adjacent Group poslikes. Permanently gives ¢1 for each symbol removed.

Dog (dog)

Common, Gives 1¢. From mod vanilla. In groups: organism, animal, and funny.

Gives ¢1 more if adjacent to Group doglikes.

Dud (dud)

None, Gives 0¢. From mod vanilla. In groups: N/A.

Destroys itself after 33 spins. Cannot be removed.

Dwarf (dwarf)

Common, Gives 1¢. From mod vanilla. In groups: organism, human, and doglikes.

Destroys adjacent Group dwarflikes. Gives ¢ equal to 10x the value of symbols destroyed this way.

Egg (egg)

Common, Gives 1¢. From mod vanilla. In groups: food, omelettestuff, chickenstuff, and farmerlikes.

Has a 10% chance to transform into Chick.

Eldritch Creature (eldritch_beast)

Very Rare, Gives 4¢. From mod vanilla. In groups: organism and animal.

Destroys adjacent Group fossillikes. Gives ¢1 for each Group fossillikes destroyed or removed this game.

Emerald (emerald)

Rare, Gives 3¢. From mod vanilla. In groups: gem and counted.

Gives ¢1 more if there are at least 2 Emerald.

Empty (empty)

None, Gives 0¢. From mod vanilla. In groups: N/A.

No description...

Essence Capsule (essence_capsule)

Uncommon, Gives -12¢. From mod vanilla. In groups: capsule.

Destroys itself. Gives Essence Token 1 when destroyed.

Farmer (farmer)

Rare, Gives 2¢. From mod vanilla. In groups: organism, human, and doglikes.

Adjacent Group farmerlikes give 2x more ¢. Adjacent Seed are 50% more likely to grow.

Flower (flower)

Common, Gives 1¢. From mod vanilla. In groups: plant, farmerlikes, and beelikes.

No description...

Frozen Fossil (frozen_fossil)

Rare, Gives 0¢. From mod vanilla. In groups: time_machine3 and time_machine.

Destroys itself after 20 spins. The amount of spins needed is reduced by 5 for each Group fossillikes destroyed or removed this game. Adds Eldritch Creature when destroyed.

General Zaroff (general_zaroff)

Rare, Gives 1¢. From mod vanilla. In groups: organism, human, and doglikes.

Destroys adjacent Group human. Gives ¢20 for each symbol destroyed.

Golden Arrow (golden_arrow)

Very Rare, Gives 0¢. From mod vanilla. In groups: arrow and robinlikes.

Points a random direction. Symbols that are pointed to give 4x more ¢. Destroys Target that are pointed to.

Golden Egg (golden_egg)

Rare, Gives 4¢. From mod vanilla. In groups: food, chickenstuff, farmerlikes, and omelettestuff.

No description...

Goldfish (goldfish)

Common, Gives 1¢. From mod vanilla. In groups: organism, animal, and poslikes.

Destroys adjacent Bubble. Gives ¢15 for each Bubble destroyed.

Golem (golem)

Uncommon, Gives 0¢. From mod vanilla. In groups: organism, destroyable_matryoshka, and time_machine.

Destroys itself after 5 spins. Adds 5 Ore when destroyed.

Goose (goose)

Common, Gives 1¢. From mod vanilla. In groups: organism, animal, bird, and spawner0.

Has a 1% chance of adding Golden Egg.

Hearts (hearts)

Uncommon, Gives 1¢. From mod vanilla. In groups: suit and counted.

Adjacent Diamonds and Hearts give ¢1 more. Gives ¢1 more if there are at least 3 Group suit.

Hex of Destruction (hex_of_destruction)

Uncommon, Gives 3¢. From mod vanilla. In groups: hex, witchlikes, and fossillikes.

Has a 30% chance to destroy an adjacent symbol.

Hex of Draining (hex_of_draining)

Uncommon, Gives 3¢. From mod vanilla. In groups: hex, witchlikes, and fossillikes.

Has a 30% chance to make an adjacent symbol give ¢0.

Hex of Emptiness (hex_of_emptiness)

Uncommon, Gives 3¢. From mod vanilla. In groups: hex, witchlikes, and fossillikes.

Has a 30% chance of forcing you to skip the symbols you can add after a spin.

Hex of Hoarding (hex_of_hoarding)

Uncommon, Gives 3¢. From mod vanilla. In groups: hex, witchlikes, and fossillikes.

Has a 30% chance of forcing you to add a symbol after this spin.

Hex of Midas (hex_of_midas)

Uncommon, Gives 3¢. From mod vanilla. In groups: hex, witchlikes, fossillikes, and spawner0.

Has a 30% chance of adding Coin.

Hex of Tedium (hex_of_tedium)

Uncommon, Gives 3¢. From mod vanilla. In groups: hex, witchlikes, raritymod, and fossillikes.

You are 1.2x less likely to find Uncommon, Rare, and Very Rare symbols.

Hex of Thievery (hex_of_thievery)

Uncommon, Gives 3¢. From mod vanilla. In groups: hex, witchlikes, and fossillikes.

Has a 30% chance to take ¢6.

Highlander (highlander)

Very Rare, Gives 6¢. From mod vanilla. In groups: N/A.

There can be only 1 Highlander.

Honey (honey)

Rare, Gives 3¢. From mod vanilla. In groups: food and beelikes.

No description...

Hooligan (hooligan)

Uncommon, Gives 2¢. From mod vanilla. In groups: organism, human, and doglikes.

Destroys adjacent Group spiritbox.

Hustling Capsule (hustler)

Uncommon, Gives -7¢. From mod vanilla. In groups: capsule.

Destroys itself. Adds 1 icon_pool_ball item when destroyed.

Item Capsule (item_capsule)

Uncommon, Gives 0¢. From mod vanilla. In groups: capsule.

Destroys itself. Adds 1 Common item when destroyed.

Joker (joker)

Rare, Gives 3¢. From mod vanilla. In groups: organism, human, doglikes, and funny.

Adjacent Group suit give 2x more ¢.

Key (key)

Common, Gives 1¢. From mod vanilla. In groups: N/A.

Destroys adjacent Group chest. Destroys itself afterwards.

King Midas (king_midas)

Rare, Gives 1¢. From mod vanilla. In groups: organism, human, and doglikes.

Adds Coin each spin. Adjacent Coin give 3x more ¢.

Light Bulb (light_bulb)

Common, Gives 1¢. From mod vanilla. In groups: N/A.

Adjacent Group gem give 2x more ¢. Destroys itself after making other symbols give additional ¢ 5 times.

Lockbox (lockbox)

Common, Gives 1¢. From mod vanilla. In groups: box, chest, piratelikes, and piratelikes.

Gives ¢15 when destroyed.

Wealthy Capsule (lucky_capsule)

Uncommon, Gives 0¢. From mod vanilla. In groups: box and capsule.

Destroys itself. Gives ¢10 when destroyed.

Magic Key (magic_key)

Rare, Gives 2¢. From mod vanilla. In groups: N/A.

Destroys adjacent Group chest. Symbols destroyed this way give 3x more ¢. Destroys itself afterwards.

Magpie (magpie)

Common, Gives -1¢. From mod vanilla. In groups: organism, animal, bird, and slow.

Gives ¢9 every 4 spins.

Martini (martini)

Rare, Gives 3¢. From mod vanilla. In groups: food and booze.

No description...

Matryoshka Doll (matryoshka_doll_1)

Uncommon, Gives 0¢. From mod vanilla. In groups: destroyable_matryoshka and time_machine.

Destroys itself after 3 spins. Adds Matryoshka Doll when destroyed.

Matryoshka Doll (matryoshka_doll_2)

None, Gives 1¢. From mod vanilla. In groups: destroyable_matryoshka and time_machine.

Destroys itself after 5 spins. Adds Matryoshka Doll when destroyed.

Matryoshka Doll (matryoshka_doll_3)

None, Gives 2¢. From mod vanilla. In groups: destroyable_matryoshka and time_machine.

Destroys itself after 7 spins. Adds Matryoshka Doll when destroyed.

Matryoshka Doll (matryoshka_doll_4)

None, Gives 3¢. From mod vanilla. In groups: destroyable_matryoshka and time_machine.

Destroys itself after 9 spins. Adds Matryoshka Doll when destroyed.

Matryoshka Doll (matryoshka_doll_5)

None, Gives 4¢. From mod vanilla. In groups: N/A.

No description...

Mega Chest (mega_chest)

Very Rare, Gives 3¢. From mod vanilla. In groups: box, chest, piratelikes, and piratelikes.

Gives ¢100 when destroyed.

Midas Bomb (midas_bomb)

Very Rare, Gives 0¢. From mod vanilla. In groups: N/A.

Destroys itself and all adjacent symbols. Symbols destroyed this way give ¢ equal to 7x their value.

Milk (milk)

Common, Gives 1¢. From mod vanilla. In groups: food, omelettestuff, and farmerlikes.

No description...

Mine (mine)

Rare, Gives 4¢. From mod vanilla. In groups: N/A.

Adds Ore each spin. Destroys itself after giving ¢ 4 times. Adds 1 icon_mining_pick item when destroyed.

Miner (miner)

Common, Gives 1¢. From mod vanilla. In groups: organism, human, and doglikes.

Destroys adjacent Group minerlikes. Gives ¢15 for each Group minerlikes destroyed.

Monkey (monkey)

Common, Gives 1¢. From mod vanilla. In groups: organism, animal, and funny.

Destroys adjacent Group monkeylikes. Gives ¢ equal to 6x the value of symbols destroyed this way.

Moon (moon)

Rare, Gives 3¢. From mod vanilla. In groups: N/A.

Adjacent Group night give 3x more ¢. Adds 3 Cheese when destroyed.

Mouse (mouse)

Common, Gives 1¢. From mod vanilla. In groups: organism and animal.

Destroys adjacent Cheese. Gives ¢15 for each Cheese destroyed.

Mrs. Fruit (mrs_fruit)

Rare, Gives 2¢. From mod vanilla. In groups: organism, human, and doglikes.

Destroys adjacent Group fruitlikes. Permanently gives ¢1 for each symbol destroyed.

Ninja (ninja)

Uncommon, Gives 2¢. From mod vanilla. In groups: organism, human, doglikes, counted, and eachother.

Gives ¢1 less for each other Ninja.

Omelette (omelette)

Rare, Gives 3¢. From mod vanilla. In groups: food and omelettestuff.

Gives ¢2 more if adjacent to Group omelettestuff. This effect only applies once per spin.

Orange (orange)

Uncommon, Gives 2¢. From mod vanilla. In groups: plant, food, fruit, fruitlikes, farmerlikes, piratelikes, and piratelikes.

No description...

Ore (ore)

Common, Gives 1¢. From mod vanilla. In groups: minerlikes, archlikes, and anvillikes.

Adds Group gem when destroyed.

Owl (owl)

Common, Gives 1¢. From mod vanilla. In groups: organism, animal, night, bird, witchlikes, and slow.

Gives ¢1 every 3 spins.

Oyster (oyster)

Common, Gives 1¢. From mod vanilla. In groups: organism, animal, poslikes, and spawner0.

Has a 20% chance of adding Pearl. Adds Pearl when destroyed.

Peach (peach)

Uncommon, Gives 2¢. From mod vanilla. In groups: plant, food, fruit, fruitlikes, and farmerlikes.

Adds Seed when destroyed.

Pear (pear)

Rare, Gives 1¢. From mod vanilla. In groups: plant, food, fruit, and farmerlikes.

Whenever another symbol makes this symbol give additional ¢, this symbol permanently gives ¢1 more.

Pearl (pearl)

Common, Gives 1¢. From mod vanilla. In groups: gem, archlikes, and poslikes.

No description...

Penguin (penguin)

None, Gives 0¢. From mod vanilla. In groups: N/A.

No description...

Pigeon (pigeon)

None, Gives 0¢. From mod vanilla. In groups: N/A.

No description...

Piñata (pinata)

Uncommon, Gives 1¢. From mod vanilla. In groups: toddlerlikes.

Adds 5 Candy when destroyed.

Pirate (pirate)

Very Rare, Gives 2¢. From mod vanilla. In groups: organism, human, and doglikes.

Destroys adjacent Group piratelikes. Permanently gives ¢1 for each symbol destroyed.

Plum (plum)

None, Gives 0¢. From mod vanilla. In groups: N/A.

No description...

Present (present)

Common, Gives 0¢. From mod vanilla. In groups: toddlerlikes, box, time_machine3, and time_machine.

Destroys itself after 12 spins. Gives ¢10 when destroyed.

Quartz (quartz)

None, Gives 0¢. From mod vanilla. In groups: N/A.

No description...

Rabbit (rabbit)

Uncommon, Gives 1¢. From mod vanilla. In groups: organism, animal, night, and spawner0.

Permanently gives ¢2 more after giving ¢ 10 times.

Rabbit Fluff (rabbit_fluff)

Uncommon, Gives 2¢. From mod vanilla. In groups: raritymod.

You are 1.2x more likely to find Uncommon, Rare, and Very Rare symbols.

Rain (rain)

Uncommon, Gives 2¢. From mod vanilla. In groups: N/A.

Adjacent Flower give 2x more ¢. Adjacent Seed are 50% more likely to grow.

Lucky Capsule (rarity_capsule)

Uncommon, Gives 0¢. From mod vanilla. In groups: capsule.

Destroys itself. At least 1 of the symbols to add after this spin will be Rare or better.

Removal Capsule (removal_capsule)

Uncommon, Gives 0¢. From mod vanilla. In groups: capsule.

Destroys itself. Gives Removal Token 1 when destroyed.

Reroll Capsule (reroll_capsule)

Uncommon, Gives 0¢. From mod vanilla. In groups: capsule.

Destroys itself. Gives Reroll Token 1 when destroyed.

Robin Hood (robin_hood)

Rare, Gives -4¢. From mod vanilla. In groups: organism, human, doglikes, and slow.

Gives ¢29 every 4 spins. Adjacent Group robinlikes give ¢3 more. Destroys adjacent Group robinhates. Gives ¢15 for each Group robinhates destroyed.

Ruby (ruby)

Rare, Gives 3¢. From mod vanilla. In groups: gem and counted.

Gives ¢1 more if there are at least 2 Ruby.

Safe (safe)

Uncommon, Gives 1¢. From mod vanilla. In groups: box, chest, piratelikes, and piratelikes.

Gives ¢30 when destroyed.

Sapphire (sapphire)

Uncommon, Gives 2¢. From mod vanilla. In groups: gem and archlikes.

No description...

Seed (seed)

Common, Gives 1¢. From mod vanilla. In groups: farmerlikes.

Has a 25% chance to grow into Group plant.

Shiny Pebble (shiny_pebble)

Common, Gives 1¢. From mod vanilla. In groups: gem, archlikes, and raritymod.

You are 1.1x more likely to find Uncommon, Rare, and Very Rare symbols.

Silver Arrow (silver_arrow)

Rare, Gives 0¢. From mod vanilla. In groups: arrow and robinlikes.

Points a random direction. Symbols that are pointed to give 3x more ¢. Destroys Target that are pointed to.

Sloth (sloth)

Uncommon, Gives 0¢. From mod vanilla. In groups: organism, animal, and slow.

Gives ¢4 every 2 spins.

Snail (snail)

Common, Gives 0¢. From mod vanilla. In groups: organism, animal, slow, and poslikes.

Gives ¢5 every 4 spins.

Spades (spades)

Uncommon, Gives 1¢. From mod vanilla. In groups: suit and counted.

Adjacent Clubs and Spades give ¢1 more. Gives ¢1 more if there are at least 3 Group suit.

Spirit (spirit)

Rare, Gives 4¢. From mod vanilla. In groups: witchlikes and darkhumor.

Destroys itself after giving ¢ 4 times.

Strawberry (strawberry)

Rare, Gives 3¢. From mod vanilla. In groups: plant, food, fruit, farmerlikes, and counted.

Gives ¢1 more if there are at least 2 Strawberry.

Sun (sun)

Rare, Gives 3¢. From mod vanilla. In groups: N/A.

Adjacent Flower give 5x more ¢. Adjacent Seed are 50% more likely to grow.

Target (target)

Uncommon, Gives 2¢. From mod vanilla. In groups: box and robinhates.

Gives ¢10 when destroyed.

Tedium Capsule (tedium_capsule)

Uncommon, Gives 0¢. From mod vanilla. In groups: box and capsule.

Destroys itself. Gives ¢5 when destroyed. At least 1 of the symbols to add after this spin will be Common.

Thief (thief)

Uncommon, Gives -1¢. From mod vanilla. In groups: organism, human, doglikes, box, and robinlikes.

Gives ¢? when destroyed. "¢?" increases by ¢4 each spin.

Time Capsule (time_capsule)

Uncommon, Gives 0¢. From mod vanilla. In groups: capsule.

Destroys itself. Adds 1 symbol that was destroyed this game when destroyed. Cannot add Time Capsule.

Toddler (toddler)

Common, Gives 1¢. From mod vanilla. In groups: organism, human, doglikes, halloween, and funny.

Destroys adjacent Group toddlerlikes. Gives ¢6 for each Group toddlerlikes destroyed.

Tomb (tomb)

Rare, Gives 3¢. From mod vanilla. In groups: spiritbox, spawner0, and darkhumor.

Has a 5% chance of adding Spirit. Adds 5 Spirit when destroyed.

Topaz (topaz)

None, Gives 0¢. From mod vanilla. In groups: N/A.

No description...

Treasure Chest (treasure_chest)

Rare, Gives 2¢. From mod vanilla. In groups: box, chest, piratelikes, and piratelikes.

Gives ¢50 when destroyed.

Turtle (turtle)

Common, Gives 0¢. From mod vanilla. In groups: organism, animal, slow, and poslikes.

Gives ¢4 every 3 spins.

Urn (urn)

Common, Gives 1¢. From mod vanilla. In groups: spiritbox and darkhumor.

Adds Spirit when destroyed.

Void Creature (void_creature)

Uncommon, Gives 0¢. From mod vanilla. In groups: organism, animal, and box.

Adjacent Empty give ¢1 more. Destroys itself if adjacent to 0 Empty. Gives ¢8 when destroyed.

Void Fruit (void_fruit)

Uncommon, Gives 0¢. From mod vanilla. In groups: plant, food, fruit, box, and farmerlikes.

Adjacent Empty give ¢1 more. Destroys itself if adjacent to 0 Empty. Gives ¢8 when destroyed.

Void Stone (void_stone)

Uncommon, Gives 0¢. From mod vanilla. In groups: gem and box.

Adjacent Empty give ¢1 more. Destroys itself if adjacent to 0 Empty. Gives ¢8 when destroyed.

Watermelon (watermelon)

Very Rare, Gives 4¢. From mod vanilla. In groups: plant, food, fruit, farmerlikes, counted, and eachother.

Gives ¢1 more for each other Watermelon.

Wildcard (wildcard)

Very Rare, Gives 0¢. From mod vanilla. In groups: N/A.

Gives ¢ equal to the highest value among adjacent symbols.

Wine (wine)

Uncommon, Gives 2¢. From mod vanilla. In groups: food, booze, dwarflikes, richlikes, anvillikes, and darkhumor.

Permanently gives ¢1 more after giving ¢ 8 times.

Witch (witch)

Rare, Gives 2¢. From mod vanilla. In groups: organism, human, doglikes, and fossillikes.

Adjacent Group witchlikes give 2x more ¢.

Wolf (wolf)

Uncommon, Gives 2¢. From mod vanilla. In groups: organism, animal, and night.

No description...

Groups

Group gem: Amethyst, Diamond, Emerald, Pearl, Ruby, Sapphire, Shiny Pebble, Void Stone

Group poslikes: Anchor, Crab, Goldfish, Oyster, Pearl, Snail, Turtle

Group piratelikes: Anchor, Beer, Coin, Lockbox, Mega Chest, Orange, Safe, Treasure Chest

Group plant: Apple, Banana, Cherry, Coconut, Flower, Orange, Peach, Pear, Strawberry, Void Fruit, Watermelon

Group food: Apple, Banana, Beer, Candy, Cheese, Chemical Seven, Cherry, Coconut Half, Egg, Golden Egg, Honey, Martini, Milk, Omelette, Orange, Peach, Pear, Strawberry, Void Fruit, Watermelon, Wine

Group fruit: Apple, Banana, Cherry, Coconut, Coconut Half, Orange, Peach, Pear, Strawberry, Void Fruit, Watermelon

Group witchlikes: Apple, Cat, Crow, Hex of Destruction, Hex of Draining, Hex of Emptiness, Hex of Hoarding, Hex of Midas, Hex of Tedium, Hex of Thievery, Owl, Spirit

Group farmerlikes: Apple, Banana, Cherry, Chick, Chicken, Coconut, Cow, Egg, Flower, Golden Egg, Milk, Orange, Peach, Pear, Seed, Strawberry, Void Fruit, Watermelon

Group robinhates: Apple, Billionaire, Target

Group organism: Geologist, Bartender, Bear, Beastmaster, Bee, Bounty Hunter, Card Shark, Cat, Chef, Chick, Chicken, Comedian, Cow, Crab, Crow, Cultist, Dame, Diver, Dog, Dwarf, Eldritch Creature, Farmer, General Zaroff, Goldfish, Golem, Goose, Hooligan, Joker, King Midas, Magpie, Miner, Monkey, Mouse, Mrs. Fruit, Ninja, Owl, Oyster, Pirate, Rabbit, Robin Hood, Sloth, Snail, Thief, Toddler, Turtle, Void Creature, Witch, Wolf

Group human: Geologist, Bartender, Beastmaster, Billionaire, Bounty Hunter, Card Shark, Chef, Comedian, Cultist, Dame, Diver, Dwarf, Farmer, General Zaroff, Hooligan, Joker, King Midas, Miner, Mrs. Fruit, Ninja, Pirate, Robin Hood, Thief, Toddler, Witch

Group doglikes: Geologist, Bartender, Beastmaster, Bounty Hunter, Card Shark, Chef, Comedian, Cultist, Dame, Diver, Dwarf, Farmer, General Zaroff, Hooligan, Joker, King Midas, Miner, Mrs. Fruit, Ninja, Pirate, Robin Hood, Thief, Toddler, Witch

Group monkeylikes: Banana, Coconut, Coconut Half

Group fruitlikes: Banana, Cherry, Coconut, Coconut Half, Orange, Peach

Group funny: Banana, Banana Peel, Dog, Joker, Monkey, Toddler

Group spawner0: Bartender, Beehive, Chicken, Cow, Goose, Hex of Midas, Oyster, Rabbit, Tomb

Group darkhumor: Bartender, Beer, Big Urn, Spirit, Tomb, Urn, Wine

Group animal: Bear, Bee, Cat, Chick, Chicken, Cow, Crab, Crow, Dog, Eldritch Creature, Goldfish, Goose, Magpie, Monkey, Mouse, Owl, Oyster, Rabbit, Sloth, Snail, Turtle, Void Creature, Wolf

Group beelikes: Beehive, Flower, Honey

Group booze: Beer, Chemical Seven, Martini, Wine

Group dwarflikes: Beer, Wine

Group anvillikes: Beer, Big Ore, Ore, Wine

Group minerlikes: Big Ore, Ore

Group archlikes: Big Ore, Ore, Pearl, Sapphire, Shiny Pebble

Group spiritbox: Big Urn, Tomb, Urn

Group box: Billionaire, Chemical Seven, Lockbox, Wealthy Capsule, Mega Chest, Present, Safe, Target, Tedium Capsule, Thief, Treasure Chest, Void Creature, Void Fruit, Void Stone

Group arrow: Bronze Arrow, Golden Arrow, Silver Arrow

Group robinlikes: Bronze Arrow, Golden Arrow, Silver Arrow, Thief

Group toddlerlikes: Bubble, Candy, Piñata, Present

Group capsule: Buffing Capsule, Essence Capsule, Hustling Capsule, Item Capsule, Wealthy Capsule, Lucky Capsule, Removal Capsule, Reroll Capsule, Tedium Capsule, Time Capsule

Group halloween: Candy, Toddler

Group raritymod: Cat, Hex of Tedium, Rabbit Fluff, Shiny Pebble

Group omelettestuff: Cheese, Egg, Golden Egg, Milk, Omelette

Group richlikes: Cheese, Wine

Group bird: Chick, Chicken, Crow, Goose, Magpie, Owl

Group chickenstuff: Chick, Chicken, Egg, Golden Egg

Group spawner1: Chicken

Group suit: Clubs, Diamonds, Hearts, Spades

Group counted: Clubs, Cultist, Diamond, Diamonds, Emerald, Hearts, Ninja, Ruby, Spades, Strawberry, Watermelon

Group time_machine: Coal, Frozen Fossil, Golem, Matryoshka Doll, Matryoshka Doll, Matryoshka Doll, Matryoshka Doll, Present

Group fossillikes: Cultist, Hex of Destruction, Hex of Draining, Hex of Emptiness, Hex of Hoarding, Hex of Midas, Hex of Tedium, Hex of Thievery, Witch

Group eachother: Cultist, Diamond, Ninja, Watermelon

Group time_machine3: Frozen Fossil, Present

Group destroyable_matryoshka: Golem, Matryoshka Doll, Matryoshka Doll, Matryoshka Doll, Matryoshka Doll

Group hex: Hex of Destruction, Hex of Draining, Hex of Emptiness, Hex of Hoarding, Hex of Midas, Hex of Tedium, Hex of Thievery

Group chest: Lockbox, Mega Chest, Safe, Treasure Chest

Group slow: Magpie, Owl, Robin Hood, Sloth, Snail, Turtle

Group night: Owl, Rabbit, Wolf