Patch Notes for Alpha 0.2.4 - ItsBrendo/the-nuclear-wasteland GitHub Wiki

WORLD RESET RECOMMENDED IN VERSION 0.2.4!

MODS ADDED

  • SR: Parasites - More for you to die from :)

MODS REMOVED

  • PyroTech - Causing too many issues with progression and it wasn't favored very heavily among players.

CHANGES MADE

  • ADDED 1 New biome! Nuclear Darklands.
  • Changed the way water is generated. It is no longer poison but now has a LOT of radiation and is a deep red color.
  • Enabled a few quest lines that were previously hidden as we now removed PyroTech. More quests are in the works and will be updating it again soon.

BUGS FIXED

  • Fixed a bug where mobs would spawn in weird lighting conditions.
  • Removing PyroTech fixed quite a few endgame bugs with certain Mekanisim tools and other items.
  • Fixed a bug that prevented tumbleweeds spawning. Now they actually spawn :)
  • Few other bugs have been squashed. Actually quite a lot. Can't remember them all.

SERVER CHANGES

  • Changed the server icon.

WE ARE LOOKING FOR CONTENT CREATORS TO HELP PROMOTE THE PACK. IF THIS INTERESTS YOU PLEASE CONTACT MYSELF VIA DISCORD ON BRENDO#0352.

Thanks for playing the modpack! You can track future changes here: https://github.com/ItsBrendo/the-nuclear-wasteland/projects/1