Patch Notes for Alpha 0.2.4 - ItsBrendo/the-nuclear-wasteland GitHub Wiki
WORLD RESET RECOMMENDED IN VERSION 0.2.4!
MODS ADDED
- SR: Parasites - More for you to die from :)
MODS REMOVED
- PyroTech - Causing too many issues with progression and it wasn't favored very heavily among players.
CHANGES MADE
- ADDED 1 New biome! Nuclear Darklands.
- Changed the way water is generated. It is no longer poison but now has a LOT of radiation and is a deep red color.
- Enabled a few quest lines that were previously hidden as we now removed PyroTech. More quests are in the works and will be updating it again soon.
BUGS FIXED
- Fixed a bug where mobs would spawn in weird lighting conditions.
- Removing PyroTech fixed quite a few endgame bugs with certain Mekanisim tools and other items.
- Fixed a bug that prevented tumbleweeds spawning. Now they actually spawn :)
- Few other bugs have been squashed. Actually quite a lot. Can't remember them all.
SERVER CHANGES
- Changed the server icon.
WE ARE LOOKING FOR CONTENT CREATORS TO HELP PROMOTE THE PACK. IF THIS INTERESTS YOU PLEASE CONTACT MYSELF VIA DISCORD ON BRENDO#0352.
Thanks for playing the modpack! You can track future changes here: https://github.com/ItsBrendo/the-nuclear-wasteland/projects/1