Patch Notes for Alpha 0.2.3 The Exploration Update. - ItsBrendo/the-nuclear-wasteland GitHub Wiki

MODS ADDED

  • PyroTech - A mod to make early game progression interesting.
  • Ice & Fire - Dragons & other dangerous @!#& in the wildlands? Yes.
  • Better Mineshafts - Because we already have Better Caves.. Might as well have both? Right? Right?..
  • Chisel & Bits - So you can make tiny but awesome creations while suffering from Radiation..
  • Flan's Mod - Ah. Good ol' Flans. It was inevitable this was going to be added. SoonTM it will be hard to obtain the stuff however.
  • Natures Compass - So you can visit all the new biomes without stress.. That's a joke :P
  • Neat - So you feel like you're playing WoW in Minecraft with the Over head health bars and all that.
  • Tumbleweed - Free stuff rolling around in the wind? Yes please.

MODS REMOVED

  • Mob Sunscreen - Causing too many issues with mob generation.
  • Quite a few useless / unused mods.

CHANGES MADE

  • ADDED 4 New biomes! Nuclear Forest, Nuclear Wildlands, Nuclear Swamp and Nuclear Wasteland.
  • Added a few new mobs and ores.
  • Changed the generation a LOT. New sky color, fog color and certain blocks have been replaced within the world.
  • Added a MiniMap theme which suits the pack.
  • Added a Custom quest line for PyroTech to take you through the basics. Credits to Changwazzer in Discord for this.
  • Added new foods which help the fight against Radiation.
  • Nerfed the effects and speed of Radiation.
  • Too many more little changes to mention. But they're good!

BUGS FIXED

  • Fixed a huge amount of mobs spawning as soon as the world loads for the first time.
  • So many little bugs that were potentially game breaking.

SERVER CHANGES

  • Improved CPU usage of the server.

Thanks for playing the modpack! You can track future changes here: https://github.com/ItsBrendo/the-nuclear-wasteland/projects/1