Woot FactoryIngredients - Ipsis/Woot GitHub Wiki

Woot Configuration (factory_ingredients.json)

Allows you to specify items and fluids that must be 'fed' to the factory via the Importer to spawn a single mob. You do NOT have to specify default in which case there will be no default ingredients.

"default": {
  "efficiency": true,
  "items": [
    {
      "item": "minecraft:soul_sand",
      "count": 1
    }
  ],
  "fluids": [
    {
      "fluid": "water",
      "mb": 1000
    }
  ]
},
"ingredients": [
    {
        "mobName": "minecraft:wither",
        "efficiency": true,
        "items": [
            {
                "item": "minecraft:soul_sand",
                "count": 4,
            }       ,
            { 
                "item": "minecraft:skull",
                "data": 1,
                "count": 3
            }
        ],
        "fluids": []
    },
    {
        "mobName": "minecraft:blaze",
        "efficiency": false,
        "items": [
            { 
                "item": "minecraft:end_crystal",
                "data": 1
            }
        ],
        "fluids": [
            {
                "fluid": "lava",
                "mb": 1000
            }
        ]
    }
]
  • mobName - the name of the mob to apply the ingredients to
  • efficiency - if true then the efficiency upgrade can be used to reduce the ingredients required per mob.
  • items - list of items that are needed per mob
  • fluids - list of fluids that are needed per mob

In the above example:

  • By default each mob requires 1 Soul Sand and 1000mb of Water
  • Each Wither spawned needs 4 Soul Sand and 3 Wither Skeleton skulls
  • Each Blaze spawned needs 1 End Crystal and 1000mb of Lava