Woot FactoryIngredients - Ipsis/Woot GitHub Wiki
Woot Configuration (factory_ingredients.json)
Allows you to specify items and fluids that must be 'fed' to the factory via the Importer to spawn a single mob. You do NOT have to specify default in which case there will be no default ingredients.
"default": {
"efficiency": true,
"items": [
{
"item": "minecraft:soul_sand",
"count": 1
}
],
"fluids": [
{
"fluid": "water",
"mb": 1000
}
]
},
"ingredients": [
{
"mobName": "minecraft:wither",
"efficiency": true,
"items": [
{
"item": "minecraft:soul_sand",
"count": 4,
} ,
{
"item": "minecraft:skull",
"data": 1,
"count": 3
}
],
"fluids": []
},
{
"mobName": "minecraft:blaze",
"efficiency": false,
"items": [
{
"item": "minecraft:end_crystal",
"data": 1
}
],
"fluids": [
{
"fluid": "lava",
"mb": 1000
}
]
}
]
- mobName - the name of the mob to apply the ingredients to
- efficiency - if true then the efficiency upgrade can be used to reduce the ingredients required per mob.
- items - list of items that are needed per mob
- fluids - list of fluids that are needed per mob
In the above example:
- By default each mob requires 1 Soul Sand and 1000mb of Water
- Each Wither spawned needs 4 Soul Sand and 3 Wither Skeleton skulls
- Each Blaze spawned needs 1 End Crystal and 1000mb of Lava