[9] Editor Settings - InclementDab/DayZ-Editor GitHub Wiki
There are several settings you can change on the fly to control how the Editor handles certain functionalities. Settings are now saved when settings windows are closed!
Preferences Window
General.
Log Level: Sets the current logging level of the Editor.
Auto Save: Sets the auto save timer in seconds.
View Distance: Sets the game view distance.
Object View Distance: Sets the game object view distance.
Show Screen Logs: Shows / Hides Log reporting on the bottom left of the screen.
Show Bounding Boxes: Shows / Hides bounding boxes on selected objects.
Camera.
Camera Speed:
Changes Cameras movement speed.
Markers settings.
Show Tooltips: Shows / Hides Tooltips when hovering over object markers.
View Distance: Sets the markers view distance.
Marker Color: Sets the markers color.
Brushes.
Brush File: Path to the EditorBrushes.xml Documents\DayZ\Editor
used by the Brush Tool. (Default set-path $profile:/Editor/EditorBrushes.xml
)
Show Object Markers: Shows / Hides object markers.
Show List Items: Enables adding brushed objects to the placements list.
Themes.
Selection: Set color when selecting items and markers.
Highlight: Set color when highlighting items and markers.
Advanced Settings
Loot Spawns File: Path to the MapGroupProto.xml Documents\DayZ\Editor
used during loot spawn Editing (Default set-path $profile:/Editor/MapGroupProto.xml
)
Modal Dialogs: When enabled, your camera and position will be locked while dialogs are open. (Disabling this is much more akin to COM style editing)
Show Bounding Boxes: Shows / Hides bounding boxes on selected objects
Preload Objects: Loads Objects before the Editor is finished loading the map.
Disable World Cache: Disables
High Precision Collision: Experimental feature that makes collision very precise.
Debug Mode: Internal use debug mode