[7] Exporting to Server - InclementDab/DayZ-Editor GitHub Wiki

DayZ Editor Loader a mod that will automatically load *.dze files on server start.

DayZ Editor Loader can be a server sided mod only if you do not have any baked map deletions. Baked objects are any objects on the map that were placed by the Maps creators. Add the mod @dayz editor loader to your server startup. Be sure you have the required mods installed aswell "-mod=@CF;@DF;@DayZ Editor Loader;@BuilderItems" ect.

Instructions:

  1. Load the mod on your server, this will generated a folder called "EditorFiles" in your Servers mission\"servers loaded map"\ directory.
  2. Drag your .dze files into this folder. (You can find them in your Documents\DayZ\Editor folder when saving files with DayZ Editor.)
  3. Run server!

File Export Types

init.c

  • Allows Object Placement
  • Allows loot to be spawned
  • Does not allow object deletion

DayZ Editor Loader (*.DZE - DayZ Editor default)

  • Allows Object placement
  • Allows loot to be spawned
  • Allows object deletion

VPP / Expansion

  • Allows Object placement
  • Allows loot to be spawned
  • Does not allow object deletion

Other ways to Export.

On the top left corner of your screen go to File > Export and then select the correct format you wish to export.

export tab

Then enter the name of your file or select it. Then click on Export.

exporting

These files will export to your DayZ Documents folder.

How do I access my profiles folder?

Your profiles folder can be defined in the launcher to a custom directory, but if you have not defined it, follow these steps:

Simultaneously press the windows key and the R key.

Write in the Execute tab %userprofile%\Documents\DayZ\ then press the enter key.

Execute tab

You should now have the file explorer open with this path C:\Users\YourPCAccountName\Documents\DayZ

Go inside the "Editor" folder.

player profile

Your exported mapping should be inside this folder among other files like the EditorBrush.xml.

in the editor folder