Movement - ImpactDevelopment/ImpactIssues GitHub Wiki
Auto Jump
Makes you jump.
Option | default | type | description |
---|---|---|---|
Visible | on |
toggle | Show in the HUD array list when enabled |
Keybind | NONE |
key | The key to toggle Auto Jump |
Auto Walk
Makes you walk.
Option | default | type | description |
---|---|---|---|
Mod | Basic |
toggle | Whether to just walk or use Baritone for pathing |
Visible | on |
toggle | Show in the HUD array list when enabled |
Keybind | NONE |
key | The key to toggle Auto Walk |
Fast Fall
Makes you fall at high speed.
Option | default | type | description |
---|---|---|---|
Visible | on |
toggle | Show in the HUD array list when enabled |
Keybind | NONE |
key | The key to toggle Fast Fall |
Glide
Makes you fall at low speed. This isn't Elytra flight. You also still take fall damage unless you have No Fall turned on.
Option | default | type | description |
---|---|---|---|
Visible | on |
toggle | Show in the HUD array list when enabled |
Keybind | NONE |
key | The key to toggle Glide |
No Push
Disables collisions with entities.
Option | default | type | description |
---|---|---|---|
Visible | on |
toggle | Show in the HUD array list when enabled |
Keybind | NONE |
key | The key to toggle No Push |
No Slow
Disables movement slowdown caused by some items (like food and potions)
Option | default | type | description |
---|---|---|---|
Visible | on |
toggle | Show in the HUD array list when enabled |
Keybind | NONE |
key | The key to toggle No Slow |
SafeWalk
Prevents you from walking off edges. Similar to sneaking.
Option | default | type | description |
---|---|---|---|
Visible | on |
toggle | Show in the HUD array list when enabled |
Keybind | NONE |
key | The key to toggle SafeWalk |