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Welcome!

PPML is a project started by @RealityMachina and continued by myself (@Ijwu) for the time being. The mod loader uses Harmony to inject its code into the main game assembly. The code injected by the PPML injector searches for assemblies in the Mods directory in the root of your game directory. Any type available in those assemblies which implements IPhoenixPointMod will be instantiated dynamically and then initialized using the IPhoenixPointMod.Initialize() method.

In order to assure compatibility with the mod loader please make sure your mod class contains a parameterless/default constructor.