1. Managing Zones - IamWarHead/HazardousZonesWiki GitHub Wiki
Managing zones within the application is a straightforward process that allows users to manually control and configure zones through the debug mode. The following steps outline how users can manipulate zones effectively:
Creating a zone
The user can also add a new zone manually using the HazardousZones > Zones > Create new zone world map menu. This menu item opens the Add Zone panel where the following options can be used:


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Zone ID/Name: Defines a memorable name for the zone. It is useful to remember where and why this zone was created.
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Exposure/minute: Determines how much exposure a player is exposed to a given type of hazard in a given game minute. The specific effects of exposure to a hazard are shown in a separate table.
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Radius: defines the radius of the zone from the centre point.
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Hazard type: determines the type of hazard the player is exposed to in the zone. This can currently be nuclear radiation or a biological hazard. Each type has its own detection devices and remedies, with different health effects and diseases.
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Gradual exposure: The player faces gradually increasing exposure as he moves towards the centre of the zone. The exposure per minute setting is most severe in the middle of the zone, and decreases in percentage as the player moves towards the zone boundary.
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Spawn zombies within the zone (Experimental feature): Generates as many zombies within the zone as the radius of the zone.
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Create button: Clicking this button will create the zone immediately.
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Pick new square: You can choose a new square as the centre of the zone.
Listing, removing and editing the zones
The list of already created zones can be accessed by clicking on HazardousZones > Zones > Zones List. Here you can find all the zones already defined, except for random zones, for which a separate interface has been created.

You can check the zone name, radius, centre, exposure value and whether it is set to gradual or flat exposure.
You can also use this interface to remove and edit zones that are incorrectly set or no longer needed.
In addition to this, you can add zones from a pre-set list of the most frequently visited locations. Oh yeah, and you can add them all at once.
If all that's not enough and you're having trouble with the coordinates, the interface also gives you the option to teleport to the centre of the zone.
The editing interface for a zone is almost identical to the interface for adding a zone.
Random zones
The randomly generated zones are almost identical to the normal zones. Most of the settings for the zone are the same, but the zone is created automatically with a random centre, radius and exposure value. This feature ensures that hazard detectors are used even if the player is used to the predefined zone locations.
Random zones can be listed in the same way as normal zones but most of the options for them are found in the Sandbox Options.
To create a random zone, click on HazardousZones > Random Zones > Create Random Zone and a randomly generated zone will be created immediately.
Of course, this feature can be disabled and is also available in the Sandbox Options.
Randomly generated zones can be deleted or edited in the listing interface.