Scene tutorials and scripts - ISET/isetcam GitHub Wiki
Tutorials and scene basics
- t_sceneIntroduction Describing the scene structure
- t_sceneSurfaceModels Use linear models to approximate surface reflectances
- s_sceneDemo Create and modify scene parameters
- s_sceneExamples Examples of built-in scenes
- s_sceneDataExtractionAndPlotting The scene Window
- s_sceneRoi Extracting region of interest (ROI) scene data
RGB, multiband and hyperspectral
- t_sceneRGB2Radiance Convert RGB image to scene spectral radiance
- s_sceneWavelength Adjust the scene wavelength representation
- s_sceneFromRGB Algorithm that converts RGB image to spectral radiance
- s_sceneFromRGBvsMultispectral How well does sceneFromRGB perform?
- s_sceneFromMultispectral Reading multispectral and hyperspectral scenes
- s_sceneHCCompress Compressing hyperspectral data (hypercube)
Spatial properties
- s_sceneHarmonics Creating scenes with spatial frequency (harmonic) patterns
- s_sceneIncreaseSize Increase the number of scene spatial samples
- s_sceneMonochrome Read in a monochrome image
- s_sceneRender Rendering a scene
- s_sceneRotate Rotate a scene
- s_sceneSlantedBar Create the spatial resolution slanted bar target ISO 12233
Color and illumination
- s_sceneIlluminant Creating scene illuminant structures
- s_sceneDaylight Create daylight illuminants
- s_sceneChangeIlluminant Change the illuminant spectral power distribution of a scene
- s_sceneCCT Correlated color temperature of a light (spectral power distribution)
- s_sceneReflectanceSamples Creating your own reflectance chart
- s_sceneIlluminantMixtures Combining multiple illuminants in a single scene
- s_sceneIlluminantSpace The spatial-spectral illumination representation
- s_sceneXYZilluminantTransforms Illuminant correction
Reflectances
- s_surfaceMunsell Load the Munsell chip data and create images
- s_sceneReflectanceCharts A scene color chart from specific reflectances.
- s_sceneReflectanceChartBasisFunctions The Natural-100 reflectance chart