TROUBLESHOOTING - Hypnootize/m0rehud GitHub Wiki

Quick list of issues and solutions to the most common problems during HUD installation and usage.

INSTALLATION

  • The HUD still shows as default after the installation:

    • Make sure you move the HUD folder to the correct path C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\custom\m0rehud and inside the m0rehud you want to have:

      • cfg
      • materials
      • resource
      • scripts
      • sound
      • info.vdf
    • Make especially sure the resource,scripts and info.vdf are present, if any of these folders is missing consider re-downloading the HUD as the HUD might be corrupted

    • Make sure you are installing the HUD in the same drive as TF2 is installed, to avoid installing the HUD in the wrong drive browse the game files directly from steam by opening Steam > TF2 > Properties > Installed Files > Browse then open tf > custom

  • The HUD looks different than whats shown in the screenshots:

    • Make sure you don't have multiple HUDs inside the custom folder.
    • If no other HUD is present then it might be caused by another MOD inside custom using the same files featured inside the HUD.

CUSTOMIZATIONS MENU

Inside the customization menu if the game fails to apply the chosen settings or even load the selected category, then it's likely that your custom folder features another MOD that makes also use of the valve.rc file

To get around that simply add this line to your autoexec.cfg

exec m0re_customization.cfg

LINUX

The current m0rehud version should work on Linux without any user intervention, however, it might show some font problems, specifically sizing being off depending on the font or distro used as it's something I don't really have a chance to test.

If anyone feels like having a go at testing and adapting the surface and icon fonts to Linux it would be greatly appreciated!

OTHER PROBLEMS

STRANGE MUMBLE OVERLAY LOOK

This is caused by mat_aaquality, the HUD uses this command in order to reload the main menu after a resolution in picked on first launch, when the value is changed, as a side effect, it might change the look of certain overlays like the mumble one. To fix this problem simply run mat_aaquality 0 in console or if it's already present in your config a game reload is all that's needed to fix the problem.