HEALTH‐AMMO‐UBER - Hypnootize/m0rehud GitHub Wiki

m0rehud offers different customizations regarding the Health, Ammo and Ubercharge elements, it's possible to select the general font size of each element as well as many different health and uber styles, all from the customizations menu!

HEALTH, AMMO, UBER POSITIONING

In order to quickly adjust the positioning of the health, ammo or ubercharge, m0rehud offers a quick and easy system. Inside all: health, ammo and uber dedicated .res files you can find an anchor element:

Resource/UI/HudPlayerHealth.res > "HealthAnchor"
Resource/UI/HudAmmoWeapons.res > "AmmoAnchor"
Resource/UI/HudMedicCharge.res > "UberAnchor"

By editing each one of these Anchor elements xpos and ypos values you will effectively be able to move the whole Health, Ammo or Uber panel as a whole

Notes:

  • Depending on the HUD version, you might be looking to use HudPlayerHealth_Base.res and HudMedicCharge_Base.res instead
  • Regarding the health, "PlayerStatusHealthBonusImage" is the only element where, sadly, the anchor is not able to move for different reasons, therefore some manual repositioning will be needed!

LOW HEALTH WARNING

This can be adjusted from the customzations menu or by editing Resource/UI/HudPlayerHealth_Base.res > "HealthDeathWarning".

By default TF2 sets the low health warning to "0.49" meaning it will start displaying the low health animation once half of the total health is lost.

The value can be tweaked to better fit each player needs, for example, as medic it's very useful to be notified even before reaching half health, as at that point you are very likely to be one shot away from death by multiple classes, instead setting the value to something like "0.76" will bring up the warning while the health is still in a safe state giving the player time to better react to any incoming danger.

ENEMY UBERCHARGE COUNTER

uber_counter

This consists in a counter used to track the enemy medic ubercharge amount, it counts from 0 to 100 in 50 seconds which is roughly the amount of time needed to build a full ubercharge. The counter can be started by opening and closing any of the voice commands menus, which by default are bound to C X and `Z. It can be manually stopped by re-opening the voice menu and selecting a voice line.