Equipment Orion Assistant - Hotride/OrionUO GitHub Wiki
A group of commands to work with clothes and dress/undress.
Layers list:
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RightHand (1)
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LeftHand (2)
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Shoes (3)
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Pants (4)
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Shirt (5)
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Helmet (6)
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Gloves (7)
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Ring (8)
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Talisman (9)
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Necklace (10)
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Hair (11)
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Waist (12)
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InnerTorso (13)
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Bracelet (14)
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Face (15)
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Beard (16)
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MidTorso (17)
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Earrings (18)
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Arms (19)
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Cloak (20)
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Backpack (21)
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Robe (22)
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Eggs (23)
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Legs (24)
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Mount (25)
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Buy (26)
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Resale (27)
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Sell (28)
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Bank (29)
Command format:
ReturnType NameSpace.name(requiredParameters, [optionalParameters=defaultValue]);
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ReturnType - the return value of the function (void - the function returns nothing);
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NameSpace - the scope of the function;
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name - the name of the function;
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requiredParameters - required parameters;
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optionalParameters - optional parameters, the default value is indicated after the = sign
void Orion.SetDressBag(['serial'=targetRequest]);
Change the serial of bag for clothes on "serial".
Request target to be aimed at the desired object, if parameters were not specified.
void Orion.UnsetDressBag();
Reset the serial of bag.
- void Orion.SetArm ('setName');
Set the weapon/shield.
- void Orion.UnsetArm ('setName');
Clear setName.
- void Orion.SetDress ('setName');
Set the clothes in the 'setName' (except weapons and shields).
- void Orion.UnsetDress ('setName');
Clear setName.
void Orion.Arm('setName');
Dress setName.
Before dressing, if the option of safe dressing is turned on, removes all clothes in layers 1/2 (left and right hand) and then the rest.
void Orion.Disarm();
Disarm your weapon/shield.
void Orion.Dress('setName');
Dress setName.
Before dressing, if the option of safe dressing is turned on, removes all clothes in layers 1/2 (left and right hand) and then the rest.
void Orion.Undress();
Take off all but the weapons and shields.
- void Orion.Unequip ('layerName');
Remove the object from the specified layer.
- void Orion.Equip ('serial');
Dress the specified item.
void Orion.EquipT('graphic', ['color'=0xFFFF]);
Find the item in the character backpack/sub-packs and bags with the type "graphic" and "color" (if required) and dress them.