Commands dictionary - Hotride/OrionUO GitHub Wiki

All commands in alphabetical order for Orion Assistant 3.0.0.0


Abyss.Count('abilityType', [graphic='0x1515|0x1F03'], [container='self'], [recurse=true])

Abyss.Find('abilityType', [graphic='0x1515|0x1F03'], [container='self'], [recurse=true])

Abyss.Use('abilityType', [graphic='0x1515|0x1F03'], [container='self'], [recurse=true])

Orion.AbilityStatus('name')

Orion.ActivateClient()

Orion.AddDisplayTimer('id', timer, [position='RightTop'], [shape='Circle|Bar'], [name=''], [x=0], [y=0], [textColor='0xFFFF'], [font=0xFF], [backgroundColor='0xFFFFFFFE'])

Orion.AddEnemy('enemyName', ['serial'=targetRequest])

Orion.AddFindList(['listName'=targetRequest], ['graphic', 'color'], ['comment'])

Orion.AddFriend('friendName', ['serial'=targetRequest])

Orion.AddHighlightCharacter('serial', 'color', [priorityHighlight=false])

Orion.AddIgnoreList(['listName'=targetRequest], ['graphic', 'color'], ['comment'])

Orion.AddIgnoreListObject(['listName'=targetRequest], ['serial'], ['comment'])

Orion.AddObject('objectName', ['objectValue'=targetRequest])

Orion.AddType('typeName', ['typeValue'=targetRequest])

Orion.AddWaitTargetGround('graphic', ['color'=0xFFFF], ['distance'=searchObjectsDistance], ['flags'])

Orion.AddWaitTargetGroundList('findListName', ['distance'=searchObjectsDistance], ['flags'])

Orion.AddWaitTargetObject('serial')

Orion.AddWaitTargetTile('graphic', [x, y, z])

Orion.AddWaitTargetTileRelative('graphic', [x, y, z])

Orion.AddWaitTargetType('graphic', ['color'=0xFFFF], ['container'=self], ['flags'], [recurse=true])

Orion.AddWaitTargetTypeList('findListName', ['container'=self], ['flags'], [recurse=true])

Orion.Arm('setName')

Orion.Attack('serial')

Orion.BandageSelf()

Orion.BandageTarget('serial')

Orion.BlockMoving(state)

Orion.Boxhack('serial')

Orion.BuffExists('name')

Orion.BuffTimeRemaining('name')

Orion.Buy('shopListName', ['vendorName'], [shopDelay=0])

Orion.BuyHook('shopListName', [shopDelay=0])

Orion.BuyRestock('shopListName', ['vendorName'], [shopDelay=0])

Orion.BuyRestockHook('shopListName', [shopDelay=0])

Orion.CanWalk(direction, x, y, z)

Orion.CancelContextMenu()

Orion.CancelWaitGump()

Orion.CancelWaitMenu()

Orion.CancelWaitPrompt()

Orion.CancelWaitTarget()

Orion.Cast(spellIndex/'spellName', ['targetSerial'])

Orion.CastTarget('nameOrIndex', 'serial')

Orion.CharPrint('serial', 'color', 'text')

Orion.CharPrint('serial', 'color', 'text')

Orion.ClearBadLocations()

Orion.ClearEnemyList()

Orion.ClearFindList('listName')

Orion.ClearFriendList()

Orion.ClearGlobals()

Orion.ClearHighlightCharacters([priorityHighlight=false])

Orion.ClearIgnoreList('listName')

Orion.ClearJournal(['pattern'], ['flags'], ['serial'=0], ['color'=0xFFFF])

Orion.ClearTimers()

Orion.Click(['serial'=self])

Orion.ClientOptionGet('name')

Orion.ClientOptionSet('name', value)

Orion.ClientViewRange()

Orion.ClientViewRange(range)

Orion.CloseMenu('name')

Orion.CloseOrionMap()

Orion.ClosePaperdoll('serial')

Orion.CloseStatusbar('serial')

Orion.CloseUO()

Orion.Connected()

Orion.Contains(text, pattern, [ignoreCase=false])

Orion.CopyToClipboard('text')

Orion.Count('graphic', ['color'=0xFFFF], ['container'=self], ['distance'=searchObjectsDistance], [recurse])

Orion.CreateClientMacro('action', ['subAction'])

Orion.CreateClientMacro(['action'], ['subAction'])

Orion.CreateGumpHook('index')

Orion.Date(['format'=dd.MM.yyyy])

Orion.Disarm()

Orion.DisplayTimerExists('id')

Orion.DisplayTimerSetRadius('id', radius)

Orion.DisplayTimerSetReversed('id', reversed)

Orion.DisplayTimerSetShowTime('id', reversed)

Orion.DisplayTimerSetSize('id', width, height)

Orion.DragItem('serial', [count=0])

Orion.Dress('setName')

Orion.Drop(['serial'=targetRequest], [count=0(all)], [x=-1, y=-1, z=0])

Orion.DropDraggedItem([container='backpack'], [x=-1], [y=-1], [z=-256])

Orion.DropDraggedItemRelative(x, y, [z=0])

Orion.DropHere(['serial'=targetRequest], [count=0(all)])

Orion.EmoteAction('actionName')

Orion.EnemyListToString(separator='|')

Orion.EquipDraggedItem([container='self'])

Orion.EquipT('graphic', ['color'=0xFFFF])

Orion.Exec('functionName', [oneScriptRunning=false], [argumentsList])

Orion.FindEnemy(['flags'=fast], ['distance'=searchObjectsDistance])

Orion.FindFriend(['flags'=fast], ['distance'=searchObjectsDistance])

Orion.FindList('listName', ['container'=backpack], ['flags'], ['distance'=searchObjectsDistance], ['notoriety'], [recurse=true])

Orion.FindListEx('listName', ['container'=backpack], ['flags'], ['distance'=searchObjectsDistance], ['notoriety'], [recurse])

Orion.FindObject('serial')

Orion.FindType('graphic', ['color'=0xFFFF], ['container'=backpack], ['flags'], ['distance'=searchObjectsDistance], ['notoriety'], [recurse=true])

Orion.FindTypeEx('graphic', ['color'=0xFFFF], ['container'=backpack], ['flags'], ['distance'=searchObjectsDistance], ['notoriety'], [recurse])

Orion.Follow('serial', [enabled=true])

Orion.FriendListToString(separator='|')

Orion.GetCharactersFontColor()

Orion.GetCharactersFontColor()

Orion.GetCharactersFontColorValue()

Orion.GetCharactersFontColorValue()

Orion.GetContainer('serial')

Orion.GetDistance('serial')

Orion.GetDistance(x, y)

Orion.GetEnemiesStatus()

Orion.GetEnemyList()

Orion.GetFindList('listName')

Orion.GetFontColor()

Orion.GetFontColor()

Orion.GetFontColorValue()

Orion.GetFontColorValue()

Orion.GetFriendList()

Orion.GetFriendsStatus()

Orion.GetGlobal(name)

Orion.GetGraphic('graphic')

Orion.GetGump(index)

Orion.GetGump(serial, id)

Orion.GetIgnoreList('listName')

Orion.GetLastAttackPosition()

Orion.GetLastGump()

Orion.GetLastTargetPosition()

Orion.GetMenu('nameOrIndex')

Orion.GetPathArray(endX, endY, [endZ=256], [distanceXY=1], [distanceZ=5], [run=2], [openDoor=2])

Orion.GetPathArrayEx(startX, startY, [startZ=256], endX, endY, [endZ=256], [distanceXY=1], [distanceZ=5], [run=2], [openDoor=2])

Orion.GetPing('name')

Orion.GetSerial('serial')

Orion.GetShopList('listName')

Orion.GetStatus(['serial'=self])

Orion.GetTargetType()

Orion.GetTiles('tileFlags', x, y, [startZ=255, endZ=255])

Orion.GetTilesInRect('tileFlags', startX, startY, endX, endY)

Orion.GetTilesInRect('tileFlags', startX, startY, startZ, endX, endY, endZ)

Orion.GumpCount()

Orion.HaveTarget()

Orion.HelpGump()

Orion.Hide(['serial'=targetRequest])

Orion.Ignore('serial', [state=true])

Orion.IgnoreReset()

Orion.InJournal('pattern', ['flags'], ['serial'=0], ['color'=0xFFFF], [startTime=0, endTime=0])

Orion.InLOS('serial')

Orion.InLOS(x, y, [z=65535])

Orion.Info(['serial'=targetRequest])

Orion.InfoBuff()

Orion.InfoContextMenu()

Orion.InfoGump([index=-1])

Orion.InfoMenu()

Orion.InfoTile(['lasttile'=targetRequest])

Orion.InputText([maxDelay=60000], [message='Input the message...'])

Orion.IsShopping()

Orion.IsWalking()

Orion.JournalCount()

Orion.JournalIgnoreCase([state=false])

Orion.JournalLine(index)

Orion.LastJournalMessage()

Orion.Launch('filePath', [arguments])

Orion.LoadHotkeys('fileName')

Orion.LoadProfile('name')

Orion.LoadScript('filePath')

Orion.LogOut()

Orion.MenuCount()

Orion.Morph(['graphic'=0])

Orion.MoveGump('type', x, y, [serial='any'], [id='any'])

Orion.MoveItem(['serial'=targetRequest], [count=0(all)], ['container'=backpack], [x=-1, y=-1], [z=0])

Orion.MoveOrionMap(x, y)

Orion.MovePaperdoll('serial', x, y)

Orion.NewFile()

Orion.Now()

Orion.OAVersion()

Orion.ObjAtLayer('layerName', ['serial'=self])

Orion.ObjectExists('serial')

Orion.OnOffHotkeys()

Orion.OnOffHotkeys(state)

Orion.OpenContainer('serial', ['delay'=600], ['errorTextPattern'])

Orion.OpenEnhancedMap(['filePath'])

Orion.OpenOrionMap([x, y])

Orion.OpenPaperdoll('serial')

Orion.PauseScript('name')

Orion.PauseScript()

Orion.PlayMacro('name')

Orion.PlayWav('filePath')

Orion.Print(['color'], 'text')

Orion.Print(['color'], 'text')

Orion.PromptID()

Orion.PromptSerial()

Orion.Random([value=2147483647])

Orion.Random(minValue, maxValue)

Orion.RegRead('varName', [subKey='Software\OrionAssistant\vars'])

Orion.RegWrite('varName', 'value', [subKey='Software\OrionAssistant\vars'])

Orion.RemoveDisplayTimer('id')

Orion.RemoveEnemy('serial')

Orion.RemoveFriend('serail')

Orion.RemoveHighlightCharacter('serial', [priorityHighlight=false])

Orion.RemoveObject('objectName')

Orion.RemoveTimer('name')

Orion.RemoveType('typeName')

Orion.RenameMount('serial', 'new name')

Orion.RequestContextMenu('serial')

Orion.RequestName('serial', ['delay'=200])

Orion.Resend()

Orion.ResetIgnoreList()

Orion.ResetName('serial')

Orion.ResumeScript('name')

Orion.SaveConfig()

Orion.SaveHotkeys('fileName')

Orion.Say('text')

Orion.Say('text')

Orion.SayAlliance('some text')

Orion.SayBroadcast('some text')

Orion.SayEmote('some text')

Orion.SayGuild('some text')

Orion.SayParty('some text')

Orion.SayWhisper('some text')

Orion.SayYell('some text')

Orion.Screenshot()

Orion.ScriptRunning('functionName')

Orion.SelectMenu('name', 'itemName')

Orion.Sell('shopListName', ['vendorName'], [shopDelay=0])

Orion.SellHook('shopListName', [shopDelay=0])

Orion.SendPrompt('text')

Orion.SetBadLocation(x, y)

Orion.SetCatchBag('serial')

Orion.SetCharactersFontColor(state, ['color'=0x02B2])

Orion.SetCharactersFontColor(state, ['color'=0x02B2])

Orion.SetDressBag(['serial'=targetRequest])

Orion.SetFontColor(state, ['color'=0x02B2])

Orion.SetFontColor(state, ['color'=0x02B2])

Orion.SetGlobal(name, value)

Orion.SetLOSOptions('options')

Orion.SetLight(state, [value=currentLight])

Orion.SetSeason(state, [index=currentIndex], [musicIndex=currentMusic])

Orion.SetSkillStatus('name', 'status')

Orion.SetTimer('name', [delay=0])

Orion.SetWeather(state, [index=currentWeather], [effectsCount=currentCount], [temperature=currentTemperature])

Orion.ShowJournal([linesCount=maxLines])

Orion.ShowStatusbar('serial', x, y, [minimized=true])

Orion.ShutdownWindows(['mode'])

Orion.SkillValue(skillIndex/'skillName', ['type'=real])

Orion.Sound(index)

Orion.SpellStatus('name')

Orion.Split(text, [separator=' '], [skipEmptyWord=true])

Orion.Step(direction, [run=false])

Orion.StopMacro()

Orion.StopWalking()

Orion.TargetGround('graphic', ['color'=0xFFFF], ['distance'=searchObjectsDistance], ['flags'])

Orion.TargetGroundList('findListName', ['distance'=searchObjectsDistance], ['flags'])

Orion.TargetObject('serial')

Orion.TargetTile('graphic', [x, y, z])

Orion.TargetTileRelative('graphic', [x, y, z])

Orion.TargetType('graphic', ['color'=0xFFFF], ['container'=self], ['flags'], [recurse=true])

Orion.TargetTypeList('findListName', ['container'=self], ['flags'], [recurse=true])

Orion.Terminate('functionName', ['functionsSave'])

Orion.Time(['format'=hh:mm:ss.zzz])

Orion.Timer('name')

Orion.TimerExists('name')

Orion.ToggleScript('functionName', [oneScriptRunning=false], [argumentsList])

Orion.TradeCheck('index', state)

Orion.TradeCheckState('index', 'container')

Orion.TradeClose('index')

Orion.TradeContainer('index', 'container')

Orion.TradeCount()

Orion.TradeName('index')

Orion.TradeOpponent('index')

Orion.Turn('direction')

Orion.Undress()

Orion.UnsetCatchBag()

Orion.UnsetDressBag()

Orion.UpdateFindList(findListObject)

Orion.UpdateIgnoreList(ignoreListObject)

Orion.UpdateShopList(shopListObject)

Orion.UseAbility('abilityName')

Orion.UseFromGround('graphic', ['color'=0xFFFF], ['distance'=useObjectsDistance], ['flags'])

Orion.UseFromGroundList('listName', ['distance'=useObjectsDistance], ['flags'])

Orion.UseIgnoreList('listName')

Orion.UseObject(['serial'=self])

Orion.UseSkill(skillIndex/'skillName', ['targetSerial'])

Orion.UseSkillTarget('nameOrIndex', 'serial')

Orion.UseType('graphic', ['color'=0xFFFF], ['container'=self], [recurse=true])

Orion.UseTypeList('listName', ['container'=self], [recurse=true])

Orion.UseWrestlingDisarm()

Orion.UseWrestlingStun()

Orion.ValidateTargetTile('graphicOrFlags', x, y)

Orion.ValidateTargetTileRelative('graphicOrFlags', x, y)

Orion.Wait('delay')

Orion.WaitContextMenu('serial', index)

Orion.WaitContextMenuCliloc('serial', clilocID)

Orion.WaitContextMenuID('serial', itemIndex)

Orion.WaitForAddObject('objectName', ['delay'=60000])

Orion.WaitForAddType('typeName', ['delay'=60000])

Orion.WaitForContextMenu([delay=1000])

Orion.WaitForGump([delay=1000])

Orion.WaitForMenu([delay=1000])

Orion.WaitForShop([delay=1000])

Orion.WaitForTarget([delay=1000])

Orion.WaitForTrade([delay=1000])

Orion.WaitGump(hook)

Orion.WaitJournal('pattern', startTime, endTime, [flags], ['serial'=0], ['color'=0xFFFF])

Orion.WaitMenu('prompt', 'choice')

Orion.WaitPrompt('text', 'serial'=0, 'type'=all)

Orion.WaitTargetGround('graphic', ['color'=0xFFFF], ['distance'=searchObjectsDistance], ['flags'])

Orion.WaitTargetGroundList('findListName', ['distance'=searchObjectsDistance], ['flags'])

Orion.WaitTargetObject('serial')

Orion.WaitTargetTile('graphic', [x, y, z])

Orion.WaitTargetTileRelative('graphic', [x, y, z])

Orion.WaitTargetType('graphic', ['color'=0xFFFF], ['container'=self], ['flags'], [recurse=true])

Orion.WaitTargetTypeList('findListName', ['container'=self], ['flags'], [recurse=true])

Orion.WaitWhileTargeting([delay='60000'])

Orion.WalkTo(x, y, z, [distanceXY=1], [distanceZ=5], [run=2], [openDoor=2])

Orion.WarMode([state=switch])

Player.BankSerial()

SelectedTile.Color()

SelectedTile.Graphic()

SelectedTile.IsGameObject()

SelectedTile.IsLandTile()

SelectedTile.IsStaticTile()

SelectedTile.LandGraphic()

SelectedTile.LandX()

SelectedTile.LandY()

SelectedTile.LandZ()

SelectedTile.Serial()

SelectedTile.X()

SelectedTile.Y()

SelectedTile.Z()

TextWindow.Clear()

TextWindow.Close()

TextWindow.Open()

TextWindow.Print('text')

TextWindow.SaveToFile('filePath')

TextWindow.SetPos(x, y)

TextWindow.SetSize(width, height)

fileObject.Append('filePath')

fileObject.Close()

fileObject.Open('filePath')

fileObject.Opened()

fileObject.Read()

fileObject.ReadLine()

fileObject.Remove(['filePath'])

fileObject.Write('data')

fileObject.WriteLine('data')

findItem.Color()

findItem.Comment()

findItem.Count()

findItem.Graphic()

findItem.Properties()

findItem.SetComment('value')

findItem.SetCount(value)

findItem.SetProperties(findPropertyList)

findList.Name()

findList.SetName('value')

gump.ButtonList()

gump.CheckboxList()

gump.Close()

gump.Command(index)

gump.CommandList()

gump.EntriesList()

gump.GumppicList()

gump.ID()

gump.RadioList()

gump.Replayed()

gump.ReplyID()

gump.Select(hook)

gump.Serial()

gump.Text(index)

gump.TextList()

gump.TilepicList()

gump.X()

gump.Y()

hook.AddCheck(index, state)

hook.AddEntry(index, 'text')

hook.Index()

ignoreItem.Color()

ignoreItem.Comment()

ignoreItem.Graphic()

ignoreItem.Serial()

ignoreItem.SetComment('value')

ignoreList.Name()

ignoreList.SetName('value')

macro.AddAction('action', ['subAction'])

macro.Play([waitWhileMacroPlaying=false], [delay=100500])

menu.Close()

menu.ID()

menu.IsGrayMenu()

menu.ItemColor(index)

menu.ItemGraphic(index)

menu.ItemID(index)

menu.ItemName(index)

menu.ItemsCount()

menu.Name()

menu.Select('name')

menu.Select(index)

menu.Serial()

msg.Color()

msg.FindTextID()

msg.Flags()

msg.Serial()

msg.SetText('newText')

msg.Text()

msg.Timer()

obj.Armor()

obj.CanChangeName()

obj.CanChangeName()

obj.ColdResistance()

obj.Color()

obj.Color()

obj.Container()

obj.Container()

obj.Count()

obj.Count()

obj.Dead()

obj.Dead()

obj.Dex()

obj.Direction()

obj.Direction()

obj.Distance()

obj.EnergyResistance()

obj.EquipLayer()

obj.EquipLayer()

obj.Exists()

obj.Female()

obj.Female()

obj.FireResistance()

obj.Flags()

obj.Flags()

obj.Flying()

obj.Flying()

obj.Followers()

obj.Frozen()

obj.Frozen()

obj.FullName()

obj.FullName()

obj.Gold()

obj.Graphic()

obj.Graphic()

obj.Hidden()

obj.Hidden()

obj.Hits()

obj.Hits()

obj.IgnoreCharacters()

obj.IgnoreCharacters()

obj.Ignored()

obj.Ignored()

obj.InLOS()

obj.Int()

obj.IsCorpse()

obj.IsCorpse()

obj.IsHuman()

obj.IsHuman()

obj.IsMulti()

obj.IsMulti()

obj.IsPlayer()

obj.IsPlayer()

obj.Layer()

obj.Layer()

obj.LockDexState()

obj.LockIntState()

obj.LockStrState()

obj.Locked()

obj.Locked()

obj.Luck()

obj.Mana()

obj.Mana()

obj.Map()

obj.Map()

obj.MaxDamage()

obj.MaxFollowers()

obj.MaxHits()

obj.MaxHits()

obj.MaxMana()

obj.MaxMana()

obj.MaxStam()

obj.MaxStam()

obj.MaxWeight()

obj.MinDamage()

obj.Mobile()

obj.Mobile()

obj.Name()

obj.Name()

obj.Notoriety()

obj.Notoriety()

obj.Paralyzed()

obj.PoisonResistance()

obj.Poisoned()

obj.Poisoned()

obj.Profile()

obj.Profile()

obj.ProfileReceived()

obj.ProfileReceived()

obj.Properties()

obj.Properties()

obj.Race()

obj.Race()

obj.Serial()

obj.Serial()

obj.Stam()

obj.Stam()

obj.StatsCap()

obj.StealthSteps()

obj.Str()

obj.TithingPoints()

obj.Title()

obj.Title()

obj.WarMode()

obj.WarMode()

obj.Weight()

obj.X()

obj.X()

obj.Y()

obj.Y()

obj.YellowHits()

obj.YellowHits()

obj.Z()

obj.Z()

pos.X()

pos.Y()

prop.MaxValue()

prop.MinValue()

prop.Name()

prop.SetMaxValue(value)

prop.SetMinValue(value)

prop.SetName('name')

shopItem.Color()

shopItem.Comment()

shopItem.Count()

shopItem.Graphic()

shopItem.Name()

shopItem.Price()

shopItem.SetComment('value')

shopItem.SetCount(value)

shopItem.SetName('value')

shopItem.SetPrice(value)

shopList.Name()

shopList.SetName('value')

tile.Color()

tile.Flags()

tile.Graphic()

tile.Land()

tile.X()

tile.Y()

tile.Z()