Map Location Data (3) Misc - HoraceAndTheSpider/Bloodwych-68k GitHub Wiki

Two miscellaneous items are identified within the map data, in the second byte within the location's map data word (AB CD), whereby the final digit (D) is equal to '3'.

The byte (AB) defines this map-data as one of two items;

  • 00 = Bed
  • 01 = Pillar

All other values for this byte produce the 'bed' graphic, but it is not known if they still function correctly as a bed in-game.

It should be noted that a bed is only visible from a maxium of 2 spaces away, and as such is always contained within a room of maxium width 3 (including the bed space) in the original map-data.

It should also be noted that the bed graphic does not rotate, and is therfore always 'contained' by surrounding walls (wood or stone) in the original game's map-data, in order that it can only be approached / viewed from one direction.

Location Occupancy

The value of C determines the current occupancy of this location, as previously defined in: Map-Location Data - (0) Spaces