Command Reference - Hirato/lamiae GitHub Wiki
If you don't know how to use CubeScript we strongly encourage you to read that page a few times until you get the basics down. Perhaps even keep the two open side by side.
Blendmaps
addblendbrush
clearblendbrushes
clearblendmap
clearblendmapsel
curblendbrush
delblendbrush
dumpblendtexs
getblendbrush
getblendbrushname
invertblendmap
invertblendmapsel
nextblendbrush
numblendbrush
optimizeblendmap
paintblendmap
rotateblendbrush
setblendbrush
showblendmap
Commands
?
alias
at
case, casef, cases
clearsleep
concat
concatword
cond
do
echo
error
exec
escape
if
format
getalas
getvarmin, getfvarmin
getvarmax, getfvarmax
indexof
listdel
listfind
listlen
listsplice
local
loop
loopconcat
loopconcatword
loopfiles
looplist
loopwhile
nodebug
prettylist
push
resetvar
result
rnd
sleep
strcmp
stripcolors
strlen
strreplace
strstr
sortlist
sublist
substr
unescape
while
Console
clearconsole
conskip
complete
bind
editbind
getbind
getspecbind
geteditbind
history
inputcommand
keymap
listcomplete
miniconskip
onrelease
searchbinds
searchspecbinds
searcheditbinds
saycommand
specbind
toggleconsole
getgame
main
quit
screenres
resetgl
getfps
setdefaults
movie
movie
movierecording
octa
printcube
remip
octaedit
brushvert
cancelsel
clearbrush
clearundos
copy
cubecancel
delbrush
delcube
editface
editmat
edittex
edittoggle
entcancel
flip
gettex
getcurtex
getseltex
gettexname
havesel
hmapcancel
hmapselect
paste
pastebrush
pastehilite
pushsel
redo
reorient
replace
replacesel
rotate
savebrush
selextend
settex
texmrunum
texmruresolve
undo
valpha
vcolor
vdelta
voffset
vlayer
vrefract
vrotate
vreset
vscale
vscroll
vshaderparam
octarender
recalc
physics
backward
descent
forward
left
jump
right
rise
phystest
pvs
clearpvs
testpvs
genpvs
pvsstats
rendergl
glext
getcamyaw
getcampitch
getcamroll
getcampos
rendermodel
clearmodel
findanims
mdlalphablend
mdlalphadepth
mdlambient
mdlbb
mdlcollide
mdlcullface
mdldepthoffset
mdlellipsecollide
mdlextendbb
mdlenvmap
mdlfullbright
mdlglare
mdlglow
mdlname
mdlpitch
mdlroll
mdlshader
mdlshadow
mdlscale
mdlspec
mdlspin
mdltrans
mdlyaw
mapmodel
mapmodelname
mapmodelreset
mmodel
nummapmodels
rdanimjoints
rdeye
rdjoint
rdlimitdist
rdlimitrot
rdtri
rdvert
rendertext
See Cube2Font