Disease Upgrades - Highvolt/FEUPdemic GitHub Wiki

By spending DNA points the disease can be evolved to enhance its efficiency.

Symptoms

Sprite Name Base Cost Infect% Severity% Lethality% Description
Nausea 1 0.015 0.035 0.03 Irritated stomach lining leads to discomfort. Slight chance of infection when kissing.
Vomiting 2 0.015 0.035 0.03 The expulsion of infected material through projectile vomiting increases the risk of infection.
Diarrhoea 4 0.015 0.035 0.03 Pathogen active in digestive tract, causing infection through faeces and potentially lethal dehydration. Poor countries very vulnerable.
Dysentry 5 0.015 0.035 0.03 A complete breakdown in the digestive system causes infected sewage, dehydration, starvation and death.
Pulmunary Oedema 3 0.015 0.035 0.03 Potentially fatal heart abnormality causes breakdown of respiratory system, releasing pathogen into the air.
Coughing 1 0.015 0.035 0.03 Chance of infection by spreading pathogen into surroundings, especially in high density, urban areas.
Pneumonia 2 0.015 0.035 0.03 Serious fluid build and discharge from the lungs. People in cold climates especially vulnerable.
Pulmonary Fibrosis 4 0.015 0.035 0.03 Scarring of lungs causes shortness of breath and extreme coughing. Can be fatal when combined with intense exercise.
Sneezing 2 0.015 0.035 0.03 Fluid discharge through sneezing increases infection rates.
Fever 3 0.015 0.035 0.03 Increase in temperature, contagiousness and severe dehydration, which can be fatal.
Coma 5 0.015 0.035 0.03 Neuropathic effects in the brain stem causes loss of consciousness and sometimes death. Significantly harder to cure.
Insomnia 1 0.015 0.035 0.03 Inability to sleep makes people irritable and less productive.
Paranoia 2 0.015 0.035 0.03 Irrational delusions and mental symptoms. Victims distrust of others makes them unlikely to seek treatment or cooperate with others.
Seizures 2 0.015 0.035 0.03 Random blackouts and fits reduces the patient's ability to function independently. Can be fatal.
Inflammation 3 0.015 0.035 0.03 Inflammation obstructs bodily processes. Swelling can obstruct breathing and be fatal.
Paralysis 4 0.015 0.035 0.03 Pathogen destroys motor neurons to cause paralysis. Significantly harder to cure and can be fatal.
Insanity 5 0.015 0.035 0.03 Neuropathic action of the pathogen in the frontal cortex causes severe emotional and behavioral abnormalities. Significantly harder to cure.
Rash 1 0.015 0.035 0.03 The skin becomes blistered and painful, slightly increasing infectivity.
Sweating 2 0.015 0.035 0.03 The loss of fluid through sweating also increases infection rates due to poor hygiene. More dangerous in cold countries.
Anaemia 1 0.015 0.035 0.03 Decrease in red blood cells or haemoglobin in the blood can lead to hypoxia.
Hemorrhagic Shock 5 0.015 0.035 0.03 Failure of the heart to pump effectively causes oxygen deprivation, loss of consciousness and death.
Necrosis 5 0.015 0.035 0.03 Large swathes of infected tissue lose blood supply and become fatal sources of gangrene. Decomposed bodies remain a vector of transmission.
Haemophilia 2 0.015 0.035 0.03 Reduced blood clotting prevents wounds healing. Pathogen able to spread through infected blood.
Internal Haemorrhaging 4 0.015 0.035 0.03 Flesh eating pathogen breaks down arterial membranes causing rapid internal bleeding and death.
Dysentry 1 0.015 0.035 0.03 Painful lumps containing pockets of the pathogen. Slight chance of bursting which can spread disease.
Hyper Sensitivity 2 0.015 0.035 0.03 Increase likelihood of allergic reactions which can distract the immune system. Rich region particularly vulnerable.
Tumours 3 0.015 0.035 0.03 Pathogen disrupts cell growth pathways, causing uncontrolled, eventually fatal tumour growth.
Skin Lesions 4 0.015 0.035 0.03 Breakdown in the epidermis causes large open wounds which significantly increase infectivity.
Immune Suppression 2 0.015 0.035 0.03 Pathogens attach to lymphocytes, suppressing immune system and allowing significantly greater freedom of mutation. Can be lethal.
Total Organ Failure 5 0.015 0.035 0.03 Catastrophic cell death of multiple tissue types causes body-wide organ failure ad rapid death.
Abscesses 2 0.015 0.035 0.03 Pockets of infected flesh are painful and acts as breeding grounds for the pathogen, increasing infection rates when burst.

Transmissions

Sprite Name Base Cost Infect% Severity% Lethality% Description
Temperature low 1 1 0.01 0.01 0.01 Improves the infection chance of regions with low temperatures
Temperature low 2 2 0.01 0.01 0.01 Further improves the infection chance of regions with low temperatures
Temperature med 1 1 0.01 0.01 0.01 Improves the infection chance of regions with temperate temperatures
Temperature med 2 2 0.01 0.01 0.01 Further improves the infection chance of regions with temperate temperatures
Temperature high 1 1 0.01 0.01 0.01 Improves the infection chance of regions with high temperatures
Temperature high 2 1 0.01 0.01 0.01 Further improves the infection chance of regions with high temperatures
Temperature low 3 3 0.01 0.01 0.01 Improves the infection chance of regions with low or temperate temperatures
Temperature high 3 3 0.01 0.01 0.01 Improves the infection chance of regions with temperate or high temperatures
Temperature 4 4 0.01 0.01 0.01 Improves the infection chance of regions with all kinds of temperature
Populational density low 1 1 0.01 0.01 0.01 Improves the infection chance of regions with low populational density
Populational density low 2 2 0.01 0.01 0.01 Further improves the infection chance of regions with low populational density
Populational density med 1 1 0.01 0.01 0.01 Improves the infection chance of regions with medium populational density
Populational density med 2 2 0.01 0.01 0.01 Further improves the infection chance of regions with popuerate populational density
Populational density high 1 1 0.01 0.01 0.01 Improves the infection chance of regions with high populational density
Populational density high 2 1 0.01 0.01 0.01 Further improves the infection chance of regions with high populational density
Populational density low 3 3 0.01 0.01 0.01 Improves the infection chance of regions with low or medium populational density
Populational density high 3 3 0.01 0.01 0.01 Improves the infection chance of regions with medium or high populational density
Populational density 4 4 0.01 0.01 0.01 Improves the infection chance of regions with all kinds of populational density
Tech level low 1 1 0.01 0.01 0.01 Improves the infection chance of regions with low tech levels
Tech level low 2 2 0.01 0.01 0.01 Further improves the infection chance of regions with low tech levels
Tech level med 1 1 0.01 0.01 0.01 Improves the infection chance of regions with medium tech levels
Tech level med 2 2 0.01 0.01 0.01 Further improves the infection chance of regions with medium tech levels
Tech level high 1 1 0.01 0.01 0.01 Improves the infection chance of regions with high tech levels
Tech level high 2 1 0.01 0.01 0.01 Further improves the infection chance of regions with high tech levels
Tech level low 3 3 0.01 0.01 0.01 Improves the infection chance of regions with low or medium tech levels
Tech level high 3 3 0.01 0.01 0.01 Improves the infection chance of regions with medium or high tech levels

Resistances

Sprite Name Base Cost reduction% Description
Drug resistance 1 1 0.03 Improves the disease resistance to the cure
Drug resistance 2 2 0.04 Improves the disease resistance to the cure
Drug resistance 3 3 0.015 Improves the disease resistance to the cure
Drug resistance 4 4 0.014 Improves the disease resistance to the cure
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