SpriteAnimation.reset - HermesPasser/Ramu GitHub Wiki
SpriteAnimation.reset()
Description
Reset the animation.
You can test this snippet of code here.
let anim = new SpriteAnimation(10, 10, 35, 35);
anim.playInLoop = false;
anim.addFrame([
Ramu.Utils.getImage("https://raw.githubusercontent.com/HermesPasser/Ramu/master/demos/img/anim/crossSprite_1.gif"),
Ramu.Utils.getImage("https://raw.githubusercontent.com/HermesPasser/Ramu/master/demos/img/anim/crossSprite_2.gif"),
]);
new GameObj().update = function(){
if (keyCode.space in Ramu.lastKeysPressed){
anim.reset();
}
};