Drawable.draw - HermesPasser/Ramu GitHub Wiki

virtual Drawable.draw()

Description

A GameObj that will be drawn in the canvas. It will be called once per frame.

Note: if you try to draw something out of it then nothing will be drawn after the update.

You can test this snippet of code here.

class NewObj extends Drawable{
   draw(){
      // logic here
  }
}

See also GameObj.update.