Visual Atlas - Herbertofury/Advent-of-Ascension GitHub Wiki
Visual Atlas
Search the full versioned resource catalog: Items & Blocks Observatory. It includes the regular previews and all 149 initial exceptions, linked to current supplements or explicit remaining limits. Preview resolution ledger.
The mod, in view. Actual models and textures, named and version-labelled.
Advent of Ascension models/textures by Tslat and contributors. These are independently rendered documentation showcases from AoA 3.7.16.1 / Minecraft 1.21.1, not Enderloom runtime screenshots. Official mod ยท Official wiki.

Smash: camera turntable of the official model. This is not an animation or an Enderloom gameplay recording.
Explore the galleries
- Blocks Visual Gallery 1
- Blocks Visual Gallery 2
- Blocks Visual Gallery 3
- Blocks Visual Gallery 4
- Blocks Visual Gallery 5
- Items Visual Gallery 1
- Items Visual Gallery 2
- Items Visual Gallery 3
- Items Visual Gallery 4
- Mobs Visual Gallery 1
- Mobs Visual Gallery 2
- Mobs Visual Gallery 3
118 entity-resource previews + 2328 item/block previews: coverage, caveats and remaining work
Interactive 3D
Open the live Model Observatory. Choose an official local AoA JAR, search a creature, rotate/zoom its actual geometry and switch texture variants. Files stay in your browser. The CPU fallback was visually tested with the official 1.21.1 JAR; WebGL acceleration is available where supported, but was not qualified on this GPU-less cloud browser.
This edition covers GeckoLib/Bedrock geometry. Java-coded legacy model support and interactive item/block adapters remain in development. The wiki itself shows the static and animated previews. Geometry inspection is not in-game testing or proof of a completed Enderloom conversion.
Every historical version
Explore the historical inventory galleries: 7,600 additional version-specific previews from the official 1.20.1, 1.16.5 and 1.12.2 releases, across 161 named image sheets. These are preview records across versions, not 7,600 unique items. Each gallery preserves its own release identity and coverage gaps.
Legacy creature previews and illustrated crafting walkthroughs are being added separately. An older source model is never silently relabelled as a modern implementation.
1.12.2 source-mapped entity portraits
Browse the 1.12.2 entity atlas: 537 mapped model/texture presentations across 513 source entity IDs, including variants and non-living resources. Thirteen original galleries and inherited, miscellaneous and special-model supplements include source-model and renderer links. Dynamic item/effect studies and empty-model registrations are listed separately. These are reference renders, not proof of a playable conversion.
Additional source-mapped variants
Sign and hanging-sign forms
Explore 15 source-backed world-model forms, including wall supports and both hanging-chain states for all three AoA wood types.