Native Arena And Fog 2026 10 18 - Herbertofury/Advent-of-Ascension GitHub Wiki

Native arena station and restored-provider effects — October 18, 2026

The complete v96m2 native server passes. The newer Clunkhead Arena retains all 2,149 original block entries, palette entries, unknown NBT fields, ordering and primitive bits; one Re-creation Station is appended on its supported upper floor. All twelve native rotation/mirror combinations compare all 25,800 positions. Actual natural generation in Runandor retains one altar, both guardian cages and one station with three clear player neighbours. Existing chunks are not rewritten.

The first candidate placed the station on the lower support level. A native generated tree blocked that position; that failed receipt remains. Only the appended station moved. The original typed structure remains intact. The complete five-fragment transaction and functional stable Labricon realmstone remain separate, previously exercised native contracts; a player's complete survival acquisition is still open.

The four restored dimensions now retain the original environmental-fog booleans: Ethereus, Everland and Playtopia true, Labricon false. The exact original Forge MCP stable 12 / Minecraft 1.7.10 method mapping identifies func_76568_b as doesXZShowFog. Both new portal axes use the native animated translucent material. No original hidden-world portal artwork is claimed.

The first current-cohort client actually passed eight portal GPU draws, twelve full fog-vector cases and sixteen native environmental-fog coordinate cases, with native master volume zero. Its overall admission failed because an inherited asset expectation predates the additive restored-dimension language names. The corrected resource-context producer checks both complete changed JSON documents, every existing JSON member, all twenty original block scenarios and all 108 asset scenarios, rejecting two generated corruptions. The failed client is not relabeled as accepted.

The next actual connected-player run exercised all sixty natural cages and admitted eighty mobs, restoring the SURVIVAL player position, inventory and health without changing game mode. Abyss and Greckon pass twelve cages each, Barathos ten, Haven zero and L’Borean zero. The twenty-six failures remain failed: one Barathos player approach is buried, another cage admits no mob, and the bright/submerged encounters require native environmental adaptation. This is a controlled accelerated-native-countdown fixture, not survival progression acceptance.

The new candidate keeps every original geometry operation and opts only newly generated pieces into versioned terrain/light/water habitats. Native custom light rules retain collision checks and Forge event decisions. L’Borean encounter spawn data alone opts the two existing canonical mobs into water-only fluid eligibility, breathing and native amphibious movement; original land controllers/goals/path costs return when leaving water or opting out. Old saved pieces and normal constructors keep version zero. All five changed full sources compile against 123 dependencies; full runtime acceptance is still pending.

Exact scoped counts and product identity. Current playable remains v93. Current-cohort client/production/Hari, active encounters, full progression, migration, multiplayer, optional compatibility, representative performance, 2000 FPS and the complete latest/historical union remain open. The full-merge warning remains valid.