Legacy Model Gallery 7 - Herbertofury/Advent-of-Ascension GitHub Wiki

Legacy models · 1.16.5 reference · 7

Visual atlas · Historical galleries

Source-derived rest poses with official textures. These images reconstruct literal Java ModelRenderer constructor data from pinned 1.16.5 source and apply textures from the official 3.6.11 JAR. They are independent showcases, not in-game screenshots, animation tests or byte-for-byte source/JAR equivalence proof. Constructor delta is zero. A model: identifier means no unique living-entity registry match was established.

Advent of Ascension models and textures are by Tslat and contributors. Click a thumbnail for the full-resolution portrait. The thumbnails reduce page weight while retaining the full image.

Preview Name and provenance
Primitive Carrotopaoa3:primitive_carrotopPrimitiveCarrotopModel · 29 literal cuboidsTexture: assets/aoa3/textures/entity/mob/precasia/primitive_carrotop.png
Sabretoothaoa3:sabretoothSabretoothModel · 12 literal cuboidsTexture: assets/aoa3/textures/entity/mob/precasia/sabretooth.png
Skele Elderaoa3:skele_elderSkeleElderModel · 7 literal cuboidsTexture: assets/aoa3/textures/entity/boss/skeletalarmy/skele_elder.png
Skele Hopperaoa3:skele_hopperSkeleHopperModel · 6 literal cuboidsTexture: assets/aoa3/textures/entity/boss/skeletalarmy/skele_hopper.png
Skele Pigaoa3:skele_pigSkelePigModel · 10 literal cuboidsTexture: assets/aoa3/textures/entity/boss/skeletalarmy/skele_pig.png
Skelemanaoa3:skelemanSkelemanModel · 8 literal cuboidsTexture: assets/aoa3/textures/entity/boss/skeletalarmy/skeleman.png
Spinoledonaoa3:spinoledonSpinoledonModel · 12 literal cuboidsTexture: assets/aoa3/textures/entity/mob/precasia/spinoledon.png
Terradonaoa3:terradonTerradonModel · 12 literal cuboidsTexture: assets/aoa3/textures/entity/mob/precasia/terradon.png
Tortioneaoa3:tortioneTortioneModel · 12 literal cuboidsTexture: assets/aoa3/textures/entity/mob/precasia/tortione.png
Arielaoa3:arielArielModel · 18 literal cuboidsTexture: assets/aoa3/textures/entity/mob/runandor/ariel.png
Bounceraoa3:bouncerBouncerModel · 9 literal cuboidsTexture: assets/aoa3/textures/entity/mob/runandor/bouncer.png
Paladinaoa3:paladinPaladinModel · 16 literal cuboidsTexture: assets/aoa3/textures/entity/mob/runandor/paladin.png
Runic Guardianaoa3:runic_guardianRunicGuardianModel · 20 literal cuboidsTexture: assets/aoa3/textures/entity/mob/runandor/runic_guardian.png
Runicornaoa3:runicornRunicornModel · 16 literal cuboidsTexture: assets/aoa3/textures/entity/mob/runandor/runicorn.png
Runicorn Rideraoa3:runicorn_riderRunicornRiderModel · 24 literal cuboidsTexture: assets/aoa3/textures/entity/mob/runandor/runicorn_rider.png
Spectral Wizardaoa3:spectral_wizardSpectralWizardModel · 19 literal cuboidsTexture: assets/aoa3/textures/entity/mob/runandor/spectral_wizard.png
Arc Wizardaoa3:arc_wizardArcWizardModel · 20 literal cuboidsTexture: assets/aoa3/textures/entity/mob/shyrelands/arc_wizard.png
Arcwormaoa3:arcwormArcwormModel · 18 literal cuboidsTexture: assets/aoa3/textures/entity/mob/shyrelands/arcworm.png
Axiolightaoa3:axiolightAxiolightModel · 11 literal cuboidsTexture: assets/aoa3/textures/entity/mob/shyrelands/axiolight.png
Lightwalkeraoa3:lightwalkerLightwalkerModel · 7 literal cuboidsTexture: assets/aoa3/textures/entity/mob/shyrelands/lightwalker.png
Luxocronaoa3:luxocronLuxocronModel · 14 literal cuboidsTexture: assets/aoa3/textures/entity/mob/shyrelands/luxocron.png
Shyre Knightaoa3:shyre_knightShyreKnightModel · 15 literal cuboidsTexture: assets/aoa3/textures/entity/mob/shyrelands/shyre_knight.png
Soulscorneaoa3:soulscorneSoulscorneModel · 20 literal cuboidsTexture: assets/aoa3/textures/entity/mob/shyrelands/soulscorne.png
Soulvyreaoa3:soulvyreSoulvyreModel · 11 literal cuboidsTexture: assets/aoa3/textures/entity/mob/shyrelands/soulvyre.png
Stimuloaoa3:stimuloStimuloModel · 11 literal cuboidsTexture: assets/aoa3/textures/entity/mob/shyrelands/stimulo.png
Alarmoaoa3:alarmoAlarmoModel · 13 literal cuboidsTexture: assets/aoa3/textures/entity/mob/voxponds/alarmo.png
Centinelaoa3:centinelCentinelModel · 14 literal cuboidsTexture: assets/aoa3/textures/entity/mob/voxponds/centinel.png
Destructoraoa3:destructorDestructorModel · 16 literal cuboidsTexture: assets/aoa3/textures/entity/mob/voxponds/destructor.png
Fischeraoa3:fischerFischerModel · 5 literal cuboidsTexture: assets/aoa3/textures/entity/mob/voxponds/fischer.png
Gadgetoidaoa3:gadgetoidGadgetoidModel · 16 literal cuboidsTexture: assets/aoa3/textures/entity/mob/voxponds/gadgetoid.png
Nightwingaoa3:nightwingNightwingModel · 14 literal cuboidsTexture: assets/aoa3/textures/entity/mob/voxponds/nightwing.png
Slimeraoa3:slimerSlimerModel · 20 literal cuboidsTexture: assets/aoa3/textures/entity/mob/voxponds/slimer.png
Toxxulousaoa3:toxxulousToxxulousModel · 22 literal cuboidsTexture: assets/aoa3/textures/entity/mob/voxponds/toxxulous.png
Lottomanaoa3:lottomanLottomanModel · 8 literal cuboidsTexture: assets/aoa3/textures/entity/npc/lottoman/lottoman.png
Professoraoa3:professorProfessorModel · 11 literal cuboidsTexture: assets/aoa3/textures/entity/npc/trader/professor.png
Store Keeperaoa3:store_keeperStoreKeeperModel · 10 literal cuboidsTexture: assets/aoa3/textures/entity/npc/trader/store_keeper.png
Troll Traderaoa3:troll_traderTrollTraderModel · 9 literal cuboidsTexture: assets/aoa3/textures/entity/npc/trader/troll_trader.png
Corallus Shotmodel:CorallusShotModelCorallusShotModel · 11 literal cuboidsTexture: assets/aoa3/textures/entity/projectile/mobshots/corallus_shot.png
Chakrammodel:ChakramModelChakramModel · 5 literal cuboidsTexture: assets/aoa3/textures/entity/projectile/thrown/chakram.png
Goo Ballmodel:GooBallModelGooBallModel · 3 literal cuboidsTexture: assets/aoa3/textures/entity/projectile/thrown/goo_ball.png

Coverage limits

The strict importer checks that every constructor addBox call and parent link was accounted for. 335 of 343 inspected Java model classes passed literal-constructor conversion; 301 also had a unique texture basename match and were rendered in this pass. The remaining classes, shared/variant textures, GeckoLib models, animation expressions, custom render scaling and runtime effects require separate adapters or validation. Do not silently treat a missing image as deleted content.