Falcon Textures - HeliosVirtualCockpit/Helios GitHub Wiki
Falcon Texture Control's are specifically for presenting in-game image extraction like the F-16s DED, RWR, PFL, MFDs, & HUD onto a screen. All these textures are rendered within Helios exactly as in-game. Some users may notice a slight delay / frame drop when viewing the FCR "Fire Control Radar". This is due to the timing that Helios renders controls onto the screen and is slightly slower than what BMS is updating in shared memory. Some users experience the "slowness" more so than others depending on their PC hardware.