Level Design Document - Heathage/CluckCollective GitHub Wiki

Can we call this a bible? I'm jealous of the art department.

Chapter - the narrative segment of the game that the player is in.

Level - is a sub-division of a chapter, has a specific game-play goal.

Section - parts or puzzles of the level that the player needs to get past or solve in order to reach the game-play goal.

Chapter

  • In each chapter there must be space for narrative development to take place. How much space is dependent on the script for that chapter.
  • Level of difficulty should usually increase at the beginning of a new chapter (new drone type, or environmental change).

Level

  • The player must know the game-play goal of the puzzle they are on or at least have a goal that leads to the game-play goal. E.g. the player must know there is a locked door so they can know that they need to get through it.
  • Hack Terminals are a core mechanic and are expected to be found at least once in each level, niche cases apply.

Section

  • Excluding tutorial levels aim to include at least 2 different possible solutions to each section. (to achieve this use a variety of hack terminals, movable/throw-able objects and stealth options.
  • There must be safe spaces for the player to stand in either at the beginning or midway through a section.

Tutorials

  • Tutorial levels must teach the player a core mechanic or help the player improve at utilising a core mechanic.
  • Tutorial levels must not be too difficult or keep the player from progressing forwards for too long.

Modular Environment

  • Door Height - 3 metres
  • Door width - 0.5 metres
  • Elevator door width - 1 metre
  • Service Elevator size 5x5x3 metres
  • Stair height - ?
Item Width Height Thickness
Corrugated Door (Space) 3m 3m 0.5m
Forklift Elevator Door (Space) 2.5m 3m 1m
Forklift Elevator (Space) 5m 5m 3m
Regular Door (Space) 1.5m 2.5m 0.5m
Staircase 3m 2m 3m
Walkway Stairs (requires edges as seperate) 1m 2m 3m
Crate 1.5m 1.5m 1.5m
Trolley 2ishm 2ishm 2ishm
louis where art thou pls exist