Changelog - Hazor-Hellscream/Project-Hellscream-Info GitHub Wiki

Changelog - Project Hellscream.org

0.1.9 - [Live Now]

Core/Database:

  • [CRASH FIX] Always send the specified RewardNextQuest regardless of eventual scripts.
  • [CRASH FIX] Temp fix to arena crashing issue.
  • Rewrote all diminishing returns, all should be correct.
  • Players can now receive conquest points from arena.
  • Some spells that teleport you to an object or target no longer remove the player from combat.
  • Shroud of Concealment and Mage Invisibility now no longer get removed when arena starts.
  • Fixed all issues regarding pets.
  • Fixed numerous issues causing server crashes.
  • The whole movement system has received an overhaul. This impacts smooth movement for creatures, spells and more.
  • Fixed an un-blizzlike issue where, when feared, movement speed is reset back to 100%. Now it keeps your movement speed.
  • Fix issue where you could not move your pet with the command Move To.
  • Pets now attack when provoked with spells like taunt.
  • Fear now has correct pathing and it's blizzlike.
  • Players can now earn Conquest Points.
  • Shroud of Concealment and mage Invisibility are no longer removed at arena start.
  • Potential BWL Attunement quest fix.
  • Adjusted rating algorithm.

Instances:

  • Implemented Scarlet Monastery MoP version.
  • Implemented Scarlet Halls.
  • Implemented Scholomance MoP version.
  • Implemented Sunken Temple MoP version.
  • Fixed all issues with Shadowfang Keep.
  • [Razorfen Downs WoD version is under-development]

Classes:

Druid:

  • Solar Beam now locks out target's casted school.
  • Faerie Swarm now 18 seconds in PvP and Slow 15 seconds.

Hunter:

  • Fixed all known issues with Flare.

Mage:

  • Fixed an issue where Frostjaw wouldn't silence the target if the target was Triple DR root.
  • Frozen Orb has been reworked, now closer to blizzlike.

Monk:

  • Fixed Chi Wave's exploit causing players not PvP flagged to enter combat with the monk and flag for PvP.
  • Soothing Mist statue healing value fixed.
  • Soothing Mist visual fixed.
  • Mana Tea is now built up while out of combat.

Paladin:

  • Seraphim visual spell fixed.

Priest:

  • Pain Suppression can no longer be used while in Cyclone.

Rogue:

  • Fixed an issue where Death From Above could be used while rooted.
  • Updates to Shadowstep and Killing Spree teleportation.
  • Fixed an issue where a rogue would get Subtefurge when revealed by any Flare effect.

Warlock:

  • Fixed issue where Demonic Gateway wasn't placeable in majority of circumstances, now blizzlike.
  • Guardians fix for Infernal, Abyssal, Demonguard and Terroguard.
  • Soulstone fixed mostly still needs some more updates.

Warrior:

  • Implemented Glyph of the Blazing Trail.
  • Storm Bolt now applies the stun effect on hit.
  • Glyph of Raging Wind fixed.

World Bosses:

  • Implemented classic lvl 60 versions of Azuregos and Lord Kazzak. Loot, pathing, creature texts, mechanics and all.
  • [Celestials at Timeless Isle are under-development]

Quests & Creatures:

  • Implemented Part of the Uldum Introduction Questchain (Adarrah and the cavalry).

  • Club Foote now scripted and it's completely blizzlike.

  • A Most Unusual Map - fixed Gazlowe and Gagsprocket's texts on quest reward.

  • Fixed Gurubashi Bat Rider issue causing it to not be attackable in Zul'Gurub.

  • Fixed and scripted Springing the Trap quest.

  • Fixed Spirit of Azuregos gossip menu.

  • Implemented Children of Goldshire's Event.

  • Implemented pathing for Eastvale Peasants in Elwynn Forest.

  • Added gossip menu texts for a dozen NPCs in Elwynn Forest.

  • Fixed To Legion Hold Quest.

  • Fixed a dozen quests in Wetlands, Loch Modan, Duskwood and Redridge Mountains - these zones are now supposed to have most quests working (needs further testing).

  • Fixed Banshee's Revenge quest and scripted it.

  • Fixed Balance Must Be Preserved quest.

  • Fixed Lord of Blackrock Quest Event for Orgrimmar and Stormwind City.

  • Fixed Suspicious Hoofprints (Horde Version) Quest.

  • Fixed Gamel The Cruel Quest.

  • Fixed Return to Angrathar quest cinematic.

  • Fixed Rescue the Fallen quest.

  • Fixed Chief Squealer Thornmantle's mechanics.

  • Fixed Rite of Winds Quest.

  • Fixed Rite of Visions Quest.

  • Fixed Starting Zones Quest issue causing Shadow Word: Pain to award Kill Credit twice.

  • Fixed Captured Sentinel's visual (now chained to the poll).

  • Fixed Carcass Collection Quest.

  • Fixed Rise, Obsidion Quest.

  • Fixed Soothing Spirits Quest.

  • Fixed Kodo Round-up Quest issue.

  • Removed Gizelton Caravan and Bodyguard for Hire quests.

  • Fixed Dark Heart quest.

  • Fixed Sealing the Dream quest.

  • Fixed Lethlas and Jademir Echospawn texts.

  • Fixed Officer Jankie's faction and spawn her mount.

  • Fixed The Wakening - now made blizzlike.

  • Fixed All Troll Patrol Quests.

  • Fixed Abbsholutely thish Will Work Quest.

  • Fixed Arcanist Torseldori and Bloodmage's fight.

  • Fixed Bombarding the Ballistae - missing visuals.

  • Fixed Discovering Your roots Quest.

  • Fixed Drop it then Rock it Quest.

  • Fixed Fhwoor Smash! Quest.

  • Fixed Killing Two Scourage with One Skeleton Quest.

  • Fixed King of the Foulweld Quest.

  • Fixed Portals of the Legion Quest.

  • Fixed Souls at Unrest Quest.

  • Fixed Taken in the Night Quest.

  • Fixed Translation to Ello Quest.

  • Fixed Underbog Colossus mechanics.

  • Fixed Warsong Recruitment Officer giving duplicate quests.

  • Fixed A Race Against Time Quest.

  • Fixed Aberrations Quest.

  • Fixed An Undead's Best Friend Quest.

  • Fixed Blighted Last Rites - blizzlike script.

  • Fixed Grizzly Hills Giant's mechanics.

  • Fixed Harvest Collector Quest.

  • Fixed Hellscream's Champion Quest.

  • Improved Leave Our Mark Quest.

  • Fixed Master the Storm Quest.

  • Fixed On Spirit Wings Quest.

  • Fixed Protecting Our Own Quest.

  • Fixed Reclusive Runemaster Quest.

  • Fixed Rivenwood Captives Quest.

  • Fixed Slaves to Saronite Quest.

  • Fixed Take Down Tethyr Quest.

  • Fixed The Cipher of Damnation Quest.

  • Fixed The Earthbinder Quest.

  • Fixed The Perfect Dissemblance Quest.

  • Fixed The Elder Crone Quest.

  • Fixed Vi'el - now a vendor.

  • Fixed Aerie Peak's creatures - no longer hostile to Alliance players.

  • Fixed Wing Commander Brack's Gossip menu for Quests.

  • Removed Gremix, Doreen and Tara duplicates.

  • Fixed Brother Paxton and Stormwind Infantry - Northshire is now 100% blizzlike.

  • Fixed and removed many duplicates in Pandaria.

  • Fixed Ordos's areatrigger - now doesn't require the legendary cloak.

  • Fixed Yorik Sharpeye (rare), text, respawn timer and mechanics.

  • Fixed Jade Serpent Temple entrance phasing.

  • Fixed many creatures and gameobjects in Krasarang Wilds (Signal Fire, Scout Layna, Warlord Bloodhilt, High Marshal Twinbraid, Hilda Hornswaggle and Marshall Troteman).

  • Fixed Sya Zhong's mechanics.

  • Fixed Shadow-pan Flare quest spell.

  • Implemented pathing and mechanics for the new WoD guards at Ghostlands.

  • Implemented pathing and mechanics for Skyguard Handler.

  • Implemented pathing and mechanics for Winthren, Tynna and Zalle.

  • Implemented pathing and mechanics for Matt, John and the other kids in Goldshire.

  • Implemented pathing and mechanics for William and Donna.

  • Implemented pathing for dozens of Vile Familiars and spawned them inside Burning Cove in Durotar.

  • Implemented pathing and mechanics for Brother Daniel.

  • Implemented pathing and mechanics for Fang and Erk and guards nearby.

  • Implemented pathing and mechanics for Fineous Darkvire (Blackrock Depths Elite Mini-boss).

  • Implemented pathing and mechanics for Fleshfiends in Netherstorm.

  • Implemented pathing and mechanics for Harlene Plainwalker.

  • Implemented pathing and mechanics for creatures all around Honor Hold.

  • Implemented pathing and mechanics for Horde Laborers in Mor'shan Ashenvale and fixed Mor'shan Defenders and nearby creatures.

  • Implemented pathing and mechanics for Kayneth Stillwind.

  • Implemented pathing and mechanics for Mirvedon and Dawne.

  • Implemented pathing and mechanics for Nurse Lillian.

  • Implemented pathing and mechanics for Razia.

  • Implemented pathing and mechanics for Tormented Spirit (Rare) and fixed the respawn timer.

  • Implemented pathing and mechanics for Welethelon, Noraelath, Rahein and Feledis.

  • Implemented pathing and mechanics for Mogg and Pooka.

Lots more quests, creatures, gameobjects and spells have been fixed in this update. Please read below.

To check if your report has been closed or fixed, click the link below:

[+] More updates and fixes will be coming in the next patch.

0.1.8

Realm Changes:

  • Released PvP Instant 100 FFA realm, along side the x3 progression realm.

[Instant 100]:

  • Implemented a Killstreak system to give [Emblem of Heroism] the new basic s2 currency.
  • Added mall.
  • Rep npc added to trainer.
  • Fixed up Glyphs still needs a lot of missing ones overtime but most are there.
  • All enchants are usable now via npc.
  • Hunter pet npc added still needs more pets added.
  • Added s1 epic as starter gear.
  • Added on each kill you get 1 [Emblem of Heroism] and for a death you will lose one.
  • Added anti-farming honor [Emblem of Heroism] etc via IP checks.
  • Added anti advertising script to prevent any url's being shared.
  • Added Guild master, bank and mailbox.
  • Runeforge added.
  • [Tome of Clear Mind] added to trade supplies vendor.
  • Crossfaction bg's and arenas shortly, plus new Battle Royale npc and mode via mall.
  • Tabard vendor added.
  • Barber chair, guild bank and banker npc added.
  • World chat system enabled via .w .world or .chat commands.
  • S3 vendors will be Conquest Points, S2 Elite will be Honor, S2 normal will be [Emblem of Heroism].
  • Added Warmount vendors.

Spells and Glyphs:

  • [Resolve] - passive fixed for all classes.
  • [Glyph of Blazing Trail] fixed.

Zul'Gurub [ZG] 20man Raid:

  • Implemented classic lvl 60 version of the raid.
  • Fixed Zul'Gurub [ZG] mobs damage - (spawns/pathing still needs some work).
  • Fixed all Zul'Gurub [ZG] bosses.
  • Added fix to some bosses not resting correctly.

0.1.7a

Core/Database:

  • Implemented Death Knights based upon this poll https://www.strawpoll.me/19829435. [Classes]
  • Updated world chat to world from commands of .chat, .w, .world and updated the overall script.
  • Some updates added to Hellfire Citadel scripts, and restructured the data.
  • Implemented new core scripts for Deepholm - (Work In Progress).
  • Blasted Lands - Work In Progress - Implemented Phasing System for Old Blasted Lands and Scripted, reworked part of the main quest chain with Loramus Thalipedes and Razelikh the Defiler.
  • Fixed issues for quest completion that would sometimes bug out the UI.
  • Implemented 3/4 of the Gilneas campaign - perfecting and making worgen campaign completely blizzlike undergoing - 80% done.
  • Fixed issue that granted Death Knights that didn't finish the Scarlet Enclave campaign to be able to queue for battlegrounds.
  • Fixed PetAI Doattack/command attack.
  • Fixed up Death Knights to start with hearthstone and runeforging spell - placed a rune forge in Stormwind/Orgrimmar. Players can now play Death Knights in 1-60 progression.
  • Removed error for some characters that still had x6 rates from the double experience event.
  • Fixed Canyon Chase - Horde and Alliance - quest script.
  • Proving Pit quest script implemented.
  • Implemented pathing for some of the Darnassus Hippogryph Riders and fixed their health.
  • Implemented pathing and mechanics for countless rares and creatures all over the game.
  • Finished pathing nearly all Stormwind Gryphon Riders (90%).
  • Stormshield Pathing - Implemented pathing for numerous NPCs in Stormshield.
  • Fixed Dolanaar Delivery Quest.
  • Fixed All Teldrassil Moonwell Quests and Shade of Kaldorei behavior- 99% blizzlike (todo: emotes - low priority).
  • Fixed and reworked Gorat's Vengeance Quest - Ashenvale.
  • Ashenvale - Added lots of NPC and Spell scripts which will fix numerous quests in Ashenvale.
  • Magister Aledis fixed and new pathing implemented - Arelion's Secret quest fixed.
  • Carlin Redpath scripted - Fixed Heroes of Darrowshire quest.
  • Defenders of Darrowshire quest reworked.
  • Wildmane Cleansing quest fixed.
  • Winterhoof Cleansing quest fixed.
  • Thunderhorn Cleansing quest fixed.
  • Disabled WSG/Eye of the storm until fixed as carrying flag causing crashes, and disabled all BG's after 1-60 - Temporary fix for crashes.
  • Fixed Officer Jankie's faction.
  • Avatar of Hakkar's level and rank fixed.
  • Removed wrong smart scripts for Priestess Than'darissa - Potential Fix for Crashing.
  • Fixed Laying Waste to the Unwanted quest item not working.
  • Implemented SmartAI for Alliance Spy - Spy Infestation quest made blizzlike.
  • Fixed Scare the Guano Out Of Them Item spell.
  • Winterfall Spirit Beads Drop Loot.
  • Disrupt their Reinforcements quest has been fixed.
  • Demoniac Scryer quest has been fully scripted, fixed and made blizzlike.
  • Tirisfal Glades and Deathknell are undergoing a revamp (90% done - blizzlike). This includes the quest A Daughter's Embrace, The Grasp Weakens, the Wakening and more. All have been tweaked, implemented, scripted and made completely blizzlike.
  • Lieutenant Sanders Noose causing nearby players to crash - fixed. Reworked the entire mechanics and behavior of the creature - now completely blizzlike, including nearby creatures.
  • Death's Step Miscreation creature has been fixed and made blizzlike.
  • Hampering their Escape quest has been fixed.
  • Calming the Kodo quest has been fixed and made blizzlike. - Soothing Broth item and the spell now work correctly.
  • The Foot of the Citadel quest has been fixed, scripted and made blizzlike.
  • Implemented script for the exorcism of colonel jules quest.
  • Into the world of spirits quest has been fixed.
  • Administering the Salve quest fixed and made blizzlike.
  • Implemented pathing for Lieutenant Valorcall and Forsaken Courier - blizzlike.
  • Fixed duplicate spawns for Marez Cowl.
  • Disabled A Crumbled Up Note quest due to deprecation in 4.0.3.
  • Disabled A Petrified Ancient Leaf and the Ancient leaf quest due to deprecation in 4.0.3.
  • Golem Training quest fixed, implemented and made blizzlike.
  • Done Nothing Wrong quest fixed and made blizzlike.
  • Out of Place quest fixed and made blizzlike.
  • Added equipment to Andorhal Deathguards and added Thrash spell to their auras - blizzlike.
  • Fixed High Priest Benedictus Voss, Captain Vachon, Sergeant Curtis and tons more of NPCs' collision issue.
  • Fixed most of the Ratchet main quest chain - Gazlowe, Baron Longshore and more.
  • Reworked The Sunken Temple - made blizzlike except for Eranikus, the last boss, which needs to be fixed.
  • Gomegaz's model fixed.
  • Implemented pathing for Morin Cloudstalker, Brave Darksky and more creatures in Bloodhoof Village.
  • Implemented and fixed core scripts for Beaten Corpse (Mankrik's wife), Gilthares and Taskmaster Fizzule in Northern Barrens.
  • Fixed Horde Garrison quest "New Goods".
  • Reworked and fixed What's Haunting Witch Hill? quest. Made blizzlike.
  • Fixed What's Going On? quest.
  • Implemented pathing for Moon priestess Amara and her two sentinels.
  • Reworked The Reckoning quest.
  • Implemented pathing for Wyrmrest Guardian.
  • Kyle the Frenzied quest reworked, fixed and made blizzlike.
  • Fixed all issues with Runeforge/spell not working.

Donation/Store System:

  • Due to the request of many, the donation system has been released in latest cms update. The shop will not be 'pay2win' and will hold only cosmetics and misc items.

Disabled - Battlegrounds:

  -  2 - Ruins of Lordaeron,
  -  2 - Strand of the Ancients,
  -  2 - Dalaran Sewers,
  -  2 - Kotmogu's temple,
  -  2 - SilverShard Mines,
  -  2 - Twin Peaks,
  -  2 - Battle for Gilneas,
  -  2 - Tol'Viron Arena,
  -  2 - Deepwind Gorge,
  -  2 - The Tiger's Peak,
  -  20 - Rated Battleground 10v10

Spells and Glyphs:

  • Items: Restoration Shamans T18 (2) and (4) part fixed.
  • Items: Enhancement Shamans T18 (2) part fixed.
  • Items: Windwalker Monk T18 (2) and (4) part fixed.
  • Items: Mistweaver Monk T18 (2) and (4) part fixed.
  • Sacred Draenic Incense for Windwalker monks fixed.
  • Rising Sun Kick reworked and fixed.
  • Renewing Mist reworked and fixed.
  • Fixed Eminence's visual and mechanic.
  • Fixed Jade Serpent Statue turning (orientation) to targets issue.
  • Soothing Mist (statue) added missing healing.
  • Fixed missing Shadowfiend aura.
  • Fixed Feral Spirits causing the server to crash.
  • Fixed Penance for Priests.
  • Fixed all issues for Hunters with pet attack.

Blackwing Lair [BWL] 40man Raid:

  • Fixed all crash issues with all bosses.
  • Fixed all Blackwing Lair mobs damage - (spawns still needs some work).
  • Fixed all Blackwing Lair bosses - except the first bosses 'egg spawn' phase which needs more work.

0.1.7

Battlegrounds:

  -  Min Number Players Required to Start - Battleground Name,
  -  2 - Alterac Valley,
  -  2 - Warsong Gulch,
  -  2 - Arathi Basin,
  -  2 - Eye of The Storm,
  -  2 - Nagrand Arena,
  -  2 - Blades's Edge Arena,
  -  2 - All Arena,
  -  2 - Ruins of Lordaeron,
  -  2 - Strand of the Ancients,
  -  2 - Dalaran Sewers,
  -  2 - The Ring of Valor (Disabled),
  -  2 - Isle of Conquest (Disabled),
  -  2 - Random battleground,
  -  2 - Kotmogu's temple,
  -  2 - SilverShard Mines,
  -  2 - Twin Peaks,
  -  2 - Battle for Gilneas,
  -  2 - Tol'Viron Arena,
  -  2 - Deepwind Gorge,
  -  2 - The Tiger's Peak,
  -  20 - Rated Battleground 10v10

Core:

  • Implemented Mercenary system. [Battlegrounds]
  • Smooth pathing transition has been started.
  • Fixed most of stuck in combat bugs.
  • Units in evade mode will no longer gain aggro.
  • Gobjects invisibility check fix.
  • Implement missing system for canceling queued spell - Usage: /cancelqueuedspell or /cqs - Cancels the currently queued spell.
  • Fixed dual spec cost via rogue trainers.
  • Combo points aren't consumed when you miss a finisher anymore.
  • Adjustments to Blasted Lands script.
  • Rewrote creature aggro radius calculation closer to blizzlike.
  • Fix server-side update with creature turn while casting.
  • Fix some issues with instant casts.

Database:

  • Elwynn Forest Rework - NPC Pathing - Northshire 99% blizzlike, only Brother Paxton script left.
  • Reworked Waypoint_data table.
  • Loramus The Defiled level fix.
  • Vordrassil Spawns Reworked.
  • Stormwind City Pathing 98% implemented.
  • Redridge Mountains Pathing 99% implemented.
  • Some Default Greetings adjustment npc_text.
  • Moonglade ward pathing.
  • Made all monks be able to use either rogue of druid lvl 60 pvp gear for alliance and horde.
  • Fixed Dustwraith causing combat issues.

Spells and glyphs:

  • Stampede pets can no longer use spells.
  • Fixed an exploit with potions.
  • Fix couple issues with Glyph of Water Elemental.
  • Fix issue where spells could break vanish in certain circumstances
  • Implement Glyph of the Falling Avenger
  • Implement Glyph of Tranquil Grip
  • Fix all issues with Far Sight.
  • Fix all issues with Eagle Eye.
  • Fix issue where Chi Wave would bounce to targets under crowd-control effects.
  • Fix issue where player could control their character while feared or mind controlled.
  • Implemented blizzlike Shadowmeld - now able to "'meld" an incoming spell which nullifies the effect
  • Fixed all issues with Ice Floes.
  • Prevented cheat used with Heroic Strike and Cleave by using macro.
  • Remove applied auras on cast.
  • Fixed issue where some spells wouldn't set player PvP Enabled. (Chi Wave / Renewing Mist)

Onyxia's Lair [ONY] 40man Raid:

  • Disabled [SetInCombatWithZone] on Onyxia as it is not Blizzlike anymore.
  • Fixed all Onyxia's Lair mobs spawns.
  • Nerfed Onyixa's overall damage by 9% on release and another 11% 24 hours after release, making it a total of 20% nerf added.
  • Nerfed loot, level, hp, and scripts.

Molten Core [MC] 40man Raid:

  • Fixed all Molten Core spawns.
  • Changed Ragnaros back to classic model.
  • Fixed Major Domo spawn in MC.
  • Buffed Ragnaros by 7.5% to overall damage.
  • Ragnaros has received major updates for its encounter.

0.1.6a

Classic Style Reward Title PvP System - Honor Kills

  -  RANK_1  = 50,
  -  RANK_2  = 100,
  -  RANK_3  = 500,
  -  RANK_4  = 1000,
  -  RANK_5  = 2000,
  -  RANK_6  = 4000,
  -  RANK_7  = 5000,
  -  RANK_8  = 6000,
  -  RANK_9  = 8000,
  -  RANK_10 = 10000,
  -  RANK_11 = 12500,
  -  RANK_12 = 15000,
  -  RANK_13 = 20000,
  -  RANK_14 = 25000

Core:

  • Fix issues with Clipping in regards to buffs and debuffs.
  • Adjusted DoTs to no longer clip.
  • Fixed all channeled spells.
  • Creatures won't attack with offhand while using shields or off-hands.
  • Creature.normal.spellpower.base nerfed by 35%.
  • Creature.aggro.ratio.base nerfed by 5%
  • Did a rework on Ragnaros in MC added Movement_root like Blizzlike.
  • Implemented classic PvP title system.
  • Fixed Teleporter to work for UBRS outside the entrance.
  • Implemented basic .world chat, will do some updates on this in 0.1.7.

Database:

  • Northshire rework & some Elwynn Forest NPCs.
  • Blasted Lands (Shattered Beachhead).
  • Scholomance Area Fixes, added teleporter visual, switched from Old map to New one.
  • All Northrend transports disabled.
  • Shadowmoon valley [WoD] lots of updates.
  • Blasted Lands (WoD Pre-Patch) fixes.
  • Fixed issues with alliance legacy vendor.
  • Deathknell reworked.
  • Most guards scripted/smartAI.
  • Core ragers removed from MC.
  • Sergeant Major Clate missing items added [No Monk Items] though as they were never made by Blizzard.
  • Fixed issue where some trainers would charge 1000g for dual spec instead of 10g.

Hunter:

  • Fixed Feign Death.

Rogue:

  • Fixed all issues with Blade Flurry.

Warlock:

  • Fixed issue where Demonic Circle portal had no visual.

0.1.6

Cooking:

  • Fixed issue with Basic Campfire not spawning.

Core:

  • Implemented Spell Queue System.

Database:

  • Fixed far amount of guards in zones being hostile faction.
  • Fixed more SmartAI in Shadowglen quest chain.
  • Fixed some creature spawns in Deathknell, and removed a npc in RFC that was a false trigger.
  • Disabled Undead starting spell "Rigor Mortis" until fixed.
  • Pathing added to Stormwind Guards/all npc's in Shadowmoon Valley "TBC".
  • Disabled The Dark Portal to Outland, until 1-70 progression on live realm.
  • Disabled Hellfire Ramparts, Blood Furnace, Slave Pens instances for 1-60 realm progression.

Priest:

  • Added in height adjustment to Leap of Faith.

Warrior:

  • Shield Barrier damage absorption now calculated correctly.

0.1.5a Hotfix

Core:

  • Fixed creature pull aggro radius/ratio to be more more Blizzlike 15% then it was prior to this update.
  • Fixed 60-100 realm connection alongside 1-60 realm, so both can now run perfectly fine together.

Database:

  • Fixed most of the 1-60 Quest helper "quest_poi, quest_poi_points" should now be all updated.
  • Disabled The Dark Portal to Outland areatrigger_tele in 1-60 [Live] realm.
  • Removed all Beta teleporter/booster/xp rate custom creatures in 1-60 [Live] realm.
  • Removed instance teleports to all 1-60 [Live] raids, will release raid teirs over time.

Realm Changes:

  • 1-60 [Live]: 2x Rates Progression Realm - Here on this realm you'll be able to get a head start on your leveling journey, with your level 60 character's and their gear remaining upon all progression from 1-90 over the next year or two! In order to remain true to our Blizzlike vision, raid releases will be staggered over time and we're going to leave Worgen, Goblin and Pandaren disabled until working at Blizzlike state.

  • 60-100 [Beta]: 3x Rates Realm - On our post 60 realm locked to only QA Rank and higher, you'll have a character start at level 60 with an optional power boost to level 100 from our Warlord of Draenor boost NPC - just keep an eye out for Durotan on a chicken! If you decide to boost to 100, you'll find your bags are brimming with season 2 PVP gear if you have bags/spec equipped/chosen. So that you can jump right into testing all your favorite WoD content.

Paladin:

  • [Beacon of Light] and [Beacon of Faith] now usable on the same target simultaneously.

1-60 Dungeons:

  • RFC now working correctly, removed a bunny npc that would attack players.

WoD Dungeons:

Auchindoun:

  • Tempt fix added to 4th [Soul Transporter].
  • 1st Boss working close to Blizzlike now.
  • 2nd Boss working close to Blizzlike now.
  • 3rd Boss working close to Blizzlike now.
  • 4th Boss working close to Blizzlike now.
  • All instance scripts have been linked to mobs/bosses/gameobjects.
  • Complete-able now with achievement for normal.

Everbloom:

  • 1st Boss working close to Blizzlike now.
  • 2nd Boss working close to Blizzlike now.
  • 3rd Boss working close to Blizzlike now.
  • 4th Boss working close to Blizzlike now.

Iron Docks:

  • 1st Boss working close to Blizzlike now.
  • 2nd Boss working close to Blizzlike now.
  • 3rd Boss working close to Blizzlike now.
  • 4th Boss working close to Blizzlike now.
  • All instance scripts have been linked to mobs/bosses/gameobjects.
  • Complete-able now with achievement for normal.

Upper Blackrock Spire:

  • 1st Boss working at Blizzlike state now.
  • 2nd Boss working at Blizzlike state now.
  • Most instance scripts have been linked to mobs/bosses/gameobjects.

0.1.5

Core:

Fixed crash issue with unknown interrupt being called while player had movement allowed for spells e.g. Ice Floes.

Mage:

  • [Ice Floes] now works fine with [Blizzard].

Monk:

  • [Eminence] now heals the Monk.

Shaman:

  • [Spiritwalker's Grace] works fine with [Lava Burst] now without crash issues.

Warlock:

  • Fixed issue where you were able to cast [Demonic Circle: Teleport] while you have no [Demonic Circle].

Dungeons:

WoD-Auchindoun (Normal)

  • Fixed up missing gameobject script with "Talador Portal".
  • Added 2nd bosses [Torn Spirits] mechanic.
  • Fixed most mob phases and fix some spawn positions.
  • Fixed all soul transporters.

Skyreach (Normal)

  • Added scripts to all creatures and instance script working now at Blizzlike 98%.

Zones:

Gorgrond

  • Fixed multiple Gorgrond NPCs to a Blizzlike state.
  • Fixed [Snatch 'n' Grab] quest.
  • Fixed [The Secret of the Fungus] quest.
  • Somewhat fixed [Lost Mole Machines] quest.
  • Fixed [Surprise Attack Fix] quest.
  • Fixed [Buried Hozen Treasure] quest.
  • Fixed [Welcome to Gorgrond] Part 1 quest.
  • Fixed Podling Scavenger level.
  • Fixed Lyalia npc.
  • Fixed Aggressive Growth level.
  • Fixed Podling Scavenger respawn timer.
  • Fixed Harvester Ommru aggro text.
  • Fixed Rangari Kaalya and Yrel text.
  • Fixed [Naielle's Watch] Bunny Phase setup.
  • Fixed Creature text upon completing [I Drew Aggro...culture] quest.

0.1.4a

Monk:

  • Spinning Jade Kick no longer proc's Eminence.
  • Renewing Mist completely reworked: Now targets players with lowest health and without the buff, if every player has the buff, target the player with the shortest duration remaining on Renewing Mist and rebuff them.

Warlock:

  • Fixed issue where Summon Infernal when used with Demonic Servitude wouldn't summon the creature - closes issue #449.

Dungeons:

WoD-Auchindoun Normal

  • Fixed up missing gameobjects scripts with soul transporters.
  • Fixed all issues with first 2 boss encounters, still needs mechanics adjusted.
  • Fixed 3rd boss to trigger spawn Blizzlike event/mechanics when all Pyromantics/Felguard mobs are cleared in 30 yards of boss portal.
  • Fixed 4th boss to trigger once all mini bosses cleared and soul transports used.

0.1.4

Monk:

  • Fixed issue where Enveloping Mist / Surging Mist was instant cast on targets other than your Soothing Mist target.
  • Fixed issue where Rising Sun Kick when used in conjunction with Storm, Earth, and Fire would cause server to crash.
  • Fixed issue where you would receive Mana Tea while not in combat.
  • Potential fix for Chi Torpedo.

Paladin:

  • Fixed issue where Holy Shock would be casted twice.
  • Fixed issue where Beacon of Light and Beacon of Faith couldn't be applied to the same target simultaneously.

Warlock:

  • Fixed issue where Ritual of Summoning portal wasn't clickable.
  • Fixed issue where Soulwell wouldn't spawn for Warlocks casting Create Soulwell.

Dungeons:

  • WoD-Auchindoun core scripts/database spawns added.

Creatures:

  • Aggro fixed on a lot of Draenor creatures.
  • Maraad Talks when player has secrets of gorgrond quest.

Creature_Text:

  • Added some of the missing creature texts for main NPCs in gorgrond.

Phasing:

  • Fixed issue with Horde pre-quest chain creation of garrison, leaving player stuck in phase bug.

0.1.3a

  • [Fixed] Database/Creature: Added all Tanaan Jungle (110) creatures spawned/templates.
  • [Fixed] Database/Creature: Added Supreme Lord Kazz spawned/template.
  • [Fixed] Core/Scripts: Supreme Lord Kazz creature scripts/smartAI.
  • Core/Scripts: Fixed BRF non-targetable bosses.
  • Database/Dungeons: Enabled Auchindoun for testing.
  • Database/Raids: Enabled Hellfire Citadel for testing. [In Development]
  • Database/Zones: Enabled Tanaan Jungle (110) for testing.
  • Database/Creature: Creature_template has been completely filled with all missing creatures now, they may not be working correctly but will be there. [For all content]
  • Core/Spell: Monk Spell - [Storm, Earth, and Fire] - is disabled until fixed. -Server/Lag: All server lag issues/load times are fixed now, on a restart from crash the server will load instantly.
  • Database/Dungeons: Creatures spawned in Grimrail Depot now may need some scripts.
  • Database/Zones: Fixed up the intro quest chain to create your garrison [Horde] side.
  • Core/Scripts: The "Hellscream Teleporter" fixed the locations of what is listed below.

Dungeon teleports fixed:

  • Auchindoun.

Raid teleports fixed:

  • Hellfire Citadel.

World Bosses teleports fixed:

  • Supreme Lord Kazz.

0.1.3

  • Core/Spell: Updated ScriptName for 69791 (Fire Spirit).
  • Core/Spell: Fixed issue where Wrath critical strikes wouldn't increase healing received by Dream of Cenarius (restoration).
  • Database/Creature_text: Missing text for Assistant Brightstone.
  • Core/Quest: Tweaked Rescue Rangari Quest [ID: 35050] Blizzlike Fixed.
  • Core/Spell: Fixed all issues with Stagger.
  • Core/Quest: The Secrets of Gorgrond [ID: 35556] fixed.
  • Database/Creature: Moonbark Ancient UNIT_FLAG_STUNNED fixed.
  • Database/Creature: Shadowmoon Stalker level reduced to 90.
  • Core/Creatures: Loads of fixes to Gorgrond creatures.
  • Core/Zone: Gorgrond [We Need An Outpost] Storyline ID: 52.
  • Core/Scripts: [Beta Only] WoD Intro NPC will now give Season 2 gear with the level boost to 100.
  • Core/Scripts: The "Hellscream Teleporter" will now have locations for what is listed below.

Dungeon teleports added:

  • Bloodmaul Slag Mines.
  • Iron Docks.
  • Skyreach.
  • Grimrail Depot.
  • Shadowmoon Burial Grounds.
  • The Everbloom.
  • Upper Blackrock Spire.

Raid teleports added:

  • Blackrock Foundry fixed.

0.1.2

  • Script/Misc: Added Beta Teleporter Npc code.
  • Script/Misc: Added Beta Gear Npc code.
  • Core/Spell: Fix all issues with Frozen Orb.
  • Core/Spell: Fix all issues with Storm, Earth, and Fire (Monk).
  • Core/Spell: Fix issue where Paralysis would aggro the target.
  • Core/Spell: Temporary fix for Heroic Leap.
  • Core/Spell: Fix crashing issue with Force of Nature.
  • Core/Quest: Fix for Rescue Rangari [35050].
  • Core/Spell: Fix issue where Conjure Refreshment Table wouldn't create the game object.
  • Core/Spell: Implement missing scriptnames for Mastery: Ignite and Glyph of Ignite (Mage).
  • Core/Spell: Fix issue where Summon Jade Serpent spell wouldn't summon the NPC.
  • DB/Quest: Fixed "The Dark Portal" to new intro temp start.
  • All new characters will start at level 1 with a Intro WoD Npc, at all start zones - Will give you level 100 teleport you to Caverns of Time and some bags, gear, gold etc.
  • Respawns time fixed on creatures.
  • All quest prior/next have been adjusted.
  • Highmaul/Blackrock Foundry is open to testing.
  • Grom Hellscream Xp changer is being moved from "CoT" to all start zones.
  • Choice to level to max in WoD content with Npc or level 1 - 100 to with x1-x5 rates. "In Beta Only"
  • All start locations fixed to normal again.
  • Done some more overall phasing work in database.
  • Website has improvements also.
  • Lots of database fixes have been added also for all zones.

0.1.0a

  • Warlords of Draenor intro quest working. [Not scripted]
  • Fixed start location to Carverns of Time ready for intro scripts.
  • Added Gear, Flying Trainer, Mount vendors to new start zone.
  • Loads of Quest, SmartAI, Creature fixes.
  • Fixed AoE Loot in party/groups.
  • Fixed characters not being deleted in Database to free names.
  • Fixed Alliance/Horde Garrison creations.
  • Fixed Highmaul.
  • Fixed some classic dungeon spawns.
  • More Phasing reworks across all zones.

0.1.0

  • All garrison/draenor content unlocked for testing.

  • Garrisons working up to level 2 with blueprints and followers and quests.

  • Fixed all smartAi with creature spells/text.

  • Fixed all mmaps/vmaps again.

  • AoE loot fixed.

  • Fixed intro to your garrisons quest for horde/respawn timer updated to many mobs.

  • Fixed Horde garrison creation.

  • Fixed an error if you deleted your character it would not free the name up after deletion.

  • Done some reworking to the Phasing, all phases will be working better now.


To-do-list:

Core:

  • Finish off rework of phasing and areatrigger systems around 90% completed.

Dungeons:

Auchindoun:

  • Fix 1st bosses Holy shield PoS ratio.
  • Add some missing spells/game objects to Auchindoun database.

Everbloom:

  • Final Boss needs missing gameobject to teleport to him.

Bloodmaul Slagmines:

  • Will start progression on polishing up this dungeon before next update.
  • Fix mobs that are green or wrong levels.
  • Remove some of the fire spawns as they are double spawned.

Iron Docks:

  • Fix mechanics all of Iron Docks Bosses to Blizzlike.
  • Fix 2nd Boss train mechanic.
  • Fix [Iron Star] npc.
  • Fix Bosses HP.
  • Fix all cannon triggers to work with 4th Boss script.
  • Fix machine gun turret script on 4th Boss.

Upper Blackrock Spire:

  • Will fix 3rd/4th Bosses in as script is failing on 3rd boss fight.