Editable Objects - Hawthorn-Games/ProjectScrapped GitHub Wiki

Overview

These are the objects that the player can access through their Chips and edit the logic of.

Gameplay

Every object's logice can be edited through the Engine Mode in two ways:

  • By clicking the respective prefab in the prefab tab, this will edit every object of that type in the game
  • By clicking on the object instance in the scene, this will edit only that instance and not the entire class

Each Editable Object has an “Energy Meter”, the amount of Energy used increases every time a Code Blocks are added to the Editable Object’s Chip. The more energy the object is using, the slower it will be in executing it’s code. The Energy used can’t go over a certain amount, when that happens the player won’t be able to add any more Code Blocks to that Editable Object.

List of Editable Objects

⚠️ **GitHub.com Fallback** ⚠️