Component Sync: May 3, 2022 - HausDAO/daohaus-monorepo-deprecated GitHub Wiki
Button Colors
Priority is maintaining the color system. Useful to minimize design decisions and make it easier to implement while improving accessibility.
The default variant is the standard button.
System does not get us close to existing colors. And Amber looks like shit. May need some wizardry for primary and secondary.
Radix Solid Background do not have a focus state.
DAOhaus Connect uses all these button colors and variants
Currently have 40 different color variables in code. Waiting on design decision to define.
Summoner Color Explorations
Questions
- How do we get something that is bright and maintain the color system?
- How do we break the system to make something super high contrast?
- How do we map
error,success,warningandinfoto color scales? - Can we have a tertiary "outline button" in addition to text links?
- Is there any easier way to see variant names in Storybook?
ToDo
- Make button color decisions
- Ven will put together 3 options of summoner for us to compare
- Define scale for input fields
- Update Pattern Library in Figma
- Update component library in Storybook
Decisions
- Get rid of chevron symbols in pattern library until we identify a practical use case