Lifecycle Name Definitions - GwtMaterialDesign/gwt-material GitHub Wiki
Definitions for each lifecycle term:
build
Constructing an objects key features.
Build widget styles, structure and layouts. (Technical definition)
setup
Setting up an object for initial use.
initialize
Same as setup?
Initialize the Options to be setup inside the target widget (Technical definition)
update
Changes to an existing data-set or object, tasks related to these changes are invoked.
reload
Full reload of the objects core function.
refresh
Refreshing an objects display, ensures the display is in sync with the back end.
destroy
Tear down the objects stored events, data, display components, etc. When destroyed the object should be fresh for a new setup.
reinitialize
Destroy and then setup again, retaining specific information appropriate to the objects function.
Might call destroy / build / initialize (Technical definition)