Hidden Locations - Greybeards/Documentation GitHub Wiki
Azshara Crater: Map: 37 X: 1003 Y: 281 Z: 327 .go 1003 281 327 37
Old Scarlet Monastary: Map: 44 X: 77 Y: -1 Z: 20 .go 77 -1 20 44
Stormwind Vault: Map: 35 X: -1 Y: 52 Z: -27 .go -1 52 -27 35
Karazhan Crypts: Map: 0 X: -11069 Y: -1795 Z: 54 .go -11069 -1795 54 0
Old Ironforge: Map: 0 X: -4821 Y: -975 Z: 464
- Notes: This place isn't very big, and is most likely suited for a boss lair or some sort of mall. Keep in mind, if players fall down, they need a way to get up. Would be kind of annoying to be stuck in the lava.
Secret Deadmines: Map: 36 X: -1650 Y: 549 Z: 7 .go -1650 549 7 36
- Notes: Now, this is a strange place. I don't really see the use of it, but you might be able to use it for something. Keep in mind, it's instanced.
Emerald Dream: Map: 169 X: 458 Y: -377 Z: 92
- Notes: This, boys and girls, is the biggest instance you will will encounter in WoW/TBC. It consists of several areas that I will list below. These coordinates are for the main area, where you can go in different directions to get to different strange places. I personally think this place is awesome.
Emerald Forest: Map: 169 X: 2965 Y: -3040 Z: 98
- Notes: This is probably the most finished part you'll find in Emerald Dream, except for the Emerald Mountains, as I call them. The place basically consists of a hill with floating tress. Were these used in Old Outland? Anyway, I think this place would fit good for a normal zone, on MaNGOS that is. As far as I know, Ascent doesn't use an instance template in the DB?
Emerald Plains: Map: 169 X: -3824 Y: 3367 Z: 133
- Notes: Now, this is the weirdest place of Emerald Dream. Believe me, you'll see what I mean. I don't know if this place is of any use, but you could always try to make it useful somewhere along the lines...
Emerald Mountains: Map: 169 X: 3225 Y: 3046 Z: 23
- Notes: This is the second most awesome place of Emerald Dream. It consists of beatiful areas in between huge mountains. I must say, the terrain designers did a killer's job here. This area could be vital if using the Emerald Dream zone.
Verdant Fields: Map: 169 X: -1650 Y: -577 Z: 125
- Notes: This is also a weird place, really. It's sort of a platform of a very strange sort of terrain. Don't really know what this could be used for, other than a huge area with mobs.
Elwynn Falls: Map: 0 X: -8322 Y: -340 Z: 145
- Notes: This seems to be a closed area of Elwynn Forest, and may be used for general stuffs such as mobs and quests, as in, general leveling.
Northern Plaguelands: Map: 0 X: 3852 Y: -3565 Z: 45
- Notes: This is the area surrounded by the Plagueland areas. It's completely empty, and has one damn annoying fog, so it could be used for some scary outdoor boss raid, I guess.
Graymane Area: Map: 0 X: -979 Y: 1579 Z: 52
- Notes: This is the awesome area past the big annoying gate in Silverpine Forest. If you can find a neat way to get here, it would probably be good for some sort of city.
Isolated Dun Morogh Map: 0 X: -4897 Y: 836 Z: 390
- Notes: As Cursed mentioned, this area would be good for a linear instance. It's very open, and as far as I know, normally inaccessible from the outside. Not instanced, though.
Arathi Highlands Farm Map: 0 X: -1817 Y: -4205 Z: 3
- Notes: Not much to say. I'd probably use it for some sort of secret hideout, as it's a nice little isolated place.
Naxxramas Secret Map: 533 X: 3598 Y: -4523 Z: 198 .go 533 3598 -4523 198
- Notes: This is a very strange place, really. I guess it can be used as an instance? It's very snowy and could remind you of Northrend.
Isolated Wetlands Town Map: 0 X: -4037 Y: -1408 Z: 157
- Notes: This place is awesome! You can have your own little closed town here. Only thing is, you need to close that tunnel leading to nothing.
Instanced Altar Of Storms Map: 309 X: -12029 Y: -2584 Z: -29 .go -12029 -2584 -29 309
- Notes: This place is nothing like the real Altar Of Storms. It's sort of a maze that can be used for a small instance, as it's instanced in Zul'Gurub. You'll love it. Believe me.
Uninstanced Ahn'Qiraj Map: 1 X: -9479 Y: 1783 Z: 49
- Notes: This is sort of a big ruin valley. What makes it awesome is that it's extremely huge, has a dark fog, and is outside! I really like this place, and it could easily be used for a leveling zone.
Isolated Burning Steppes Map: 0 X: -7815 Y: -4266 Z: 131
- Notes: Just another isolated location in Azeroth.
Isolated Elwynn Forest Map: 0 X: -8322 Y: -340 Z: 145
- Notes: Just another isolated location in Azeroth.
Sunspire Top Map: 530 X: 177 Y: -6410 Z: 10363
- Notes: Just the top of the Sunspire. Might be useful for something, I guess. Personally, I once used it for a portal park, or whatever you'd call it.
Isolated Tirisfal Glades Map: 0 X: 2074 Y: 2306 Z: 131
- Notes: Just another isolated location in Azeroth.
Tiger Mount Place Map: 0 X: -12878 Y: -1408 Z: 120
- Notes: This is the place in Strangethorn Vale where people thought you could get a tiger mount. Could be useful, maybe? No idea, up to you.
Above Undercity Glitch Map: 0 X: 1545 Y: 150 Z: 61
- Notes: You can get here by using a certain glitch in Ruins Of Lordaeron. Anyway, I doubt this is really useful, but yah, you could always try to make it become something. Thanks to Spzatt for the glitch in the first place.
Blackchar Cave Map: 0 X: -7347 Y: -642 Z: 294
- Notes: Now, this is a strange place indeed! It's just a little cave that isn't really good for anything other than a mall, maybe? I find it kind of funny, though. For some reason, on retail, Blizzard does a very good job to keep you out of here...
Ortell's Hideout Map: 0 X: -5314 Y: -2512 Z: 484
- Notes: Just some strange cave in the mountains. Could be some sort of special event place, maybe?
Wetlands Help Mountain Map: 0 X: -3857 Y: -3485 Z: 579
- Notes: Not useful, really. Just kind of awesome. You'll see.
The Room Map: 1 X: 16227 Y: 16403 Z: -64
- Notes: The GM Island jail! You got to get Cursed's The Chair gameobject if you're going to use this.
Newman's Landing Map: 0 X: -6166 Y: -772 Z: 421
- Notes: Also just some random place at some random water. You could always make a mall here.
Instanced Silverpine Forest Map: 33 X: -588 Y: 1087 Z: 108
- Notes: The name says it all.
Instanced Tanaris Map: 209 X: 1075 Y: 860 Z: 9
- Notes: Again, name says all. HOWEVER! Take a look at the ocean here... Or more like, half of Tanaris. You'll get it.
GM Island Map: 1 X: 16226 Y: 16257 Z: 13
- Notes: Well, some people don't know how to get there or where it is. Here you go.