Home - GreenShellll/GreenShell GitHub Wiki
Welcome to the GreenShell wiki!
qemu内存:
带着问题看android
https://blog.csdn.net/u012654756/category_9010215.html
android display框架与数据流 https://blog.csdn.net/honour2sword/article/details/38265879
Android Bander设计与实现 - 设计篇 https://blog.csdn.net/universus/article/details/6211589
android开发高手课 https://blog.yorek.xyz/android/3rd-library/3rd-library-source-code/
Android最佳性能实践 https://guolin.blog.csdn.net/article/details/42238627
掌握Android图像显示原理 https://blog.csdn.net/tyuiof/article/details/108911079
抖音 Android 性能优化系列: Java 内存优化篇 https://juejin.cn/post/6908517174667804680#heading-27 深入探索Android启动速度优化(上 https://juejin.cn/post/6844904093786308622#heading-120
Android上的ART虚拟机 https://paul.pub/android-art-vm/
https://github.com/JsonChao/Awesome-Android-Notebook
Bitmap到底占用多大内存 http://www.52im.net/thread-147-1-1.html http://www.52im.net/thread-148-1-1.html
https://blog.csdn.net/yangwen123/article/details/22647255
https://blog.csdn.net/honour2sword/article/details/38265879
DEF CON 29 - Brian Hong - Sleight of ARM: Demystifying Intel Houdini --https://www.youtube.com/watch?v=9oQ5XjA1aq0
Android音视频
Android ACodec状态机模型
Android MultiMedia框架完全解析 - 从NuPlayer到MediaCodec到ACodec到OMX的整体流程与状态转换
https://www.cxyzjd.com/article/yanbixing123/88937106
android组件跳转
https://zhuanlan.zhihu.com/p/139358840
##计算机程序设计艺术
http://www.j9p.com/down/528284.html
https://kylingo.gitbooks.io/weekly/content/topic/launch/
过场动画 沿着finish draw向下滑动,找到system_server->android.display,向右滑动,最后一个出现 win animation done的地方,就是动画结束的时间点。