Code Documentation - Graunarmin/IslandExplorer GitHub Wiki

Event Liste

  • DialogStartedEvent<bool>DialogManager.cs

    • GameManager.cs:
      • Freeze + Unfreeze Movement
  • InteractingEvent<bool>InspectorCanvas.cs

    • GameManager.cs:
      • Freeze + Unfreeze Movement
      • Set Interacting (bool)
  • InteractedEvent<Interactable>Interactable.cs

    • Inventory.cs
      • AddItem
    • Quest.cs
      • CompleteQuest
    • StickerManager.cs
      • AddSticker
  • InteractionPressedEventGameManager.cs

    • Collect.cs
      • unsubscribe when collected
    • Interaction.cs
      • TryInteracting
  • PausePressedEventGameManager.cs

    • PauseMenu.cs
      • PauseInteraction
  • ResumeGameEventMenuObject.cs

    • PauseMenu.cs
      • ResumeGame
  • PlayGameEventMenuObject.cs

    • MainMenu.cs
      • PlayGame
  • QuitGameEventMenuObject.cs

    • MainMenu.cs
      • QuitGame
  • QuitGameEventPopUpWindow.cs

    • GameManager.cs
      • QuitGame
  • LoadMainMenuEventPopUpWindow.cs

    • GameManager.cs
      • LoadMainMenu
  • ClosePopUpEventPopUpWindow.cs

    • MenuObject.cs
      • Buttons aktivieren
  • CompletedQuestEventQuest.cs

    • WalkiTalki.cs
      • Call Player
  • QuestWasGiven<Quest>QuestGiver.cs

  • AddedStickerToLexiconEvent<StickerItem>StickerManager.cs

    • StickerItem.cd
      • Add Sticker to Lexicon

Yarn Commands

Yarn Commands

  • GiveQuest → Funktion SetQuest() defined in QuestGiver
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