Unity Layers - Gorzontrok/Bro-Maker GitHub Wiki

Broforce has the following layers for its GameObjects:

Layer 0: Default Layer 1: TransparentFX Layer 2: Ignore Raycast Layer 3: Layer 4: Water Layer 5: UI Layer 6: Layer 7: Layer 8: Ground Layer 9: Ladders Layer 10: Finish Layer 11: RenderToTexture Layer 12: IndestructibleGround Layer 13: MobileBarriers Layer 14: HideInScene Layer 15: Platform Layer 16: DirtyHippie Layer 17: FLUI Layer 18: Background Layer 19: Parallax Layer 20: Movetivate Layer 21: Victory Layer 22: Switches Layer 23: Displacement Layer 24: Cutscene Layer 25: Units Layer 26: Lighting Layer 27: Foliage Layer 28: Effects Layer 29: FriendlyBarriers Layer 30: LargeObjects Layer 31: Hanging