Types of Fun & Types of Player - GoldenArmor/HostileKingdom GitHub Wiki

Types of fun

The game has some types of fun implemented, the main sensations that want to transmit the project are:

  • Narrative: A misterious lore will be solved, if the player wants, exploring the secret zones of the map.

  • Challenge: We don't want an easy-play game. Difficult battles and strategic decisions are awaiting for the player.

  • Discovery: Of course we like big opened levels & explore them. A fantasy chunky world is available for exploration.

  • Submission: Players that want farming to buy the best game items will enjoy this game definitely.


Types of player

The game is focused on Achiever & Explorer player types, the main reasons are:

  • The game pretends to force indirectly the player to explore the map with labyrinths, maybe they end up in a secret zone without knowing it!

  • Despite there are closed zones with difficult solution, the most part of the gameplay will occur in free-movement places where the player will have to find the best way to arrive to his objective.

  • Missions & secondary missions are available and the player will like doing them because they aren't hard, they aren't bored and the rewards are generous!

  • Primary missions are obligatory to unlock new zones, continue the lore & fight new stronger enemies.