Types of Fun & Types of Player - GoldenArmor/HostileKingdom GitHub Wiki
Types of fun
The game has some types of fun implemented, the main sensations that want to transmit the project are:
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Narrative: A misterious lore will be solved, if the player wants, exploring the secret zones of the map.
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Challenge: We don't want an easy-play game. Difficult battles and strategic decisions are awaiting for the player.
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Discovery: Of course we like big opened levels & explore them. A fantasy chunky world is available for exploration.
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Submission: Players that want farming to buy the best game items will enjoy this game definitely.
Types of player
The game is focused on Achiever & Explorer player types, the main reasons are:
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The game pretends to force indirectly the player to explore the map with labyrinths, maybe they end up in a secret zone without knowing it!
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Despite there are closed zones with difficult solution, the most part of the gameplay will occur in free-movement places where the player will have to find the best way to arrive to his objective.
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Missions & secondary missions are available and the player will like doing them because they aren't hard, they aren't bored and the rewards are generous!
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Primary missions are obligatory to unlock new zones, continue the lore & fight new stronger enemies.