Token Editor - GlowPuff/JiMEditor GitHub Wiki

The Token Editor shows a closeup, graphical view of the tile selected in the Tile Editor and allows you to add and edit Token Interactions for the tile.

Tokens are the Search/Person/Threat/Darkness tokens included in the board game. The Token Editor lets you place Tokens on tiles and assign Events to them which are activated when the players use an Action to explore the Token.

Click the Add Token To Tile button to add an empty Token. Empty Tokens with no Event assigned to them are colored gray.

The top dropdown menu is populated with any Tokens you've already added to this tile. To remove a Token, select it in the editor (selected Tokens are outlined in red) or from this dropdown, and click the X button or press the Delete key.

With a Token added and selected, select an Event to assign to the Token under the Activate This Event dropdown menu. Only Events with Token Interaction CHECKED in its General Properties editor will appear in this dropdown menu. After assigning an Event to a Token, the Token will change color to reflect the Event type - Search, Person, Threat or Darkness.

Normally, Tokens will be spawned on the tile as soon as the tile is Explored in the companion app. There may be times when you want a Token to be hidden until some Trigger is fired. That's what the Triggered By dropdown menu is for. If this property is set to anything other than None, the Token will NOT spawn when the tile is Explored. It will only spawn when the assigned Trigger is fired.

Exploration Text is shown after a player Explores this specific tile. Click the Edit Exploration Text button to edit this story text. Leave it completely empty to NOT show a text dialog box.