Repair, Refuel & Rearm - Global-Conflicts-ArmA/gc-reforger-missions GitHub Wiki

Description

This covers setting up an area where players can repair, refuel and rearm their vehicles.

Setup

To start with, place a support station system prefab from the resource browser. An example of this would be E_SupportStationSystem_Fuel.et, which is set up to handle refuelling by default. Place this where you want refuelling to be possible.

With the prefab placed and selected, in the object properties to the right of the world editor, select the SCR_FuelSupportStationComponent. Under general settings, you can modify the range field to be the radius in which refuelling is possible at this position. You should see the preview circle on the world preview expand accordingly.

Additional Support

To cover additional support types, you don't neccessarily need to place additional prefabs. Instead, with the prefab selected, in the object properties to the right of the world editor, click add component. You can add an SCR_RepairSupportStationComponent for repair, and a WCS_RearmSupportStationComponent for rearm for WCS armaments. Their ranges can be adjusted in the same way as for refuelling.

For repair, also ensure the Supply Cost Damage Healed and Supply Cost Per Fire Rate Reduction are set to 0.