Anti ND - Global-Conflicts-ArmA/Olsen-Framework-Arma-3 GitHub Wiki

Description

The Anti ND module's purpose is to prevent negligent discharges at spawn by removing any projectiles fire of thrown.

Usage

  1. Anti ND is turned on by default so you don't need to edit the modules.sqf files.
  2. Go to modules>anti_nd>settings.hpp
disableQuickGrenades = true;

Setting the above to true will disable the vanilla grenade throw key, so clients cannot spam/quick throw grenades, but instead are forced to use the ACE mod grenade throwing system.

class BLUFOR {
    time = 60;
    distance = 200;
};

class OPFOR {
    time = 60;
    distance = 200;
};

class INDFOR {
    time = 60;
    distance = 200;
};

class CIV {
    time = 60;
    distance = 200;
};

Time - The time Anti ND is active upon a player when they spawn.
Distance - How far from the spot the player spawned Anti ND is active before turning off.