AO limit - Global-Conflicts-ArmA/Olsen-Framework-Arma-3 GitHub Wiki
Description
The AO limit module allows missions makers to restrict players within an invisible boundary defined by an area marker.
The difference between this module and the AO limit soft module is this module doesn't let anyone past the boundary, compared to AO so limit which allows players to pass but for a certain amount of time.
Vehicles have their own settings so air assets can pass in and out.
Usage
- Go to modules>module.sqf and enable the AO_limit module.
- Place an area marker down and give it a variable.
- Go to modules>AO_limit>settings.sqf
- Add the following line below
[blufor, "marker_setup"] call FUNC(addAOMarker);
blufor
- This is the side effected by the AO limit, this can be blufor
, opfor
, independent
, and civilian
.
marker_setup
- This is the variable of the marker you placed.