Maps - GimpArm/AntRunner GitHub Wiki
Maps can be created by making a simple bitmap (bmp) image file and placing it in the Maps folder. Each pixel is a point on the map. All colors which are not defined are ignored.
SteelWall
Black rgb(0,0,0)
int value -16777216
Do not create empty spaces completely surrounded by SteelWall. It is possible for an ant/home/flag to randomly be placed in this space. The edge of the map will always be a SteelWall so you do not need to draw this in.
BrickWall
Red rgb(255,0,0)
int value -65536
There should always be some included because the only way to obtain power-ups is by shooting BrickWalls.
AntHome
Blue rgb(0,0,255)
int value -16776961
If there aren't enough home locations on the map for the ants loaded then homes will be randomly placed. Colors are randomly assigned to each home location. There can be more possible home locations than 8 but there will only be homes allocated for as many ants loaded.
Flag
Green rgb(0,255,0)
int value -16711936
If there is no flag location set then the flag will randomly be placed. There can be multiple possible flag locations and a location will be chosen at random.