Killstreak - GhoulofGSG9/Shine-Epsilon GitHub Wiki
This Plugin provides a easy way to count killstreaks. It will print out reached killstreaks of players at the chat and if set so plays Quakesounds to give killstreak.
All players are given access to sh_disablesounds to disable sounds for their client.
The default server config looks something like this:
{ "StoppedMsg": "%s has been stopped by %s ", "AlienColour": [ 255, 0, 0 ], "MarineColour": [ 0, 0, 255 ], "SendSounds": true, "StoppedValue": 5, "KillstreakMinValue": 3 }
The file should be called “Killstreak.json” and should be placed in the directory defined as your plugin config directory (default is config://shine/plugins).
The default client config looks something like this:
{ "PlaySounds": true, "SoundVolume": 100 }
The file should be called “Killstreak.json” and should be placed in the directory defined as your client plugin config directory (default is config://shine/cl_plugins).
Option | Description |
---|---|
SendSounds | If true, Quake sounds will be played for all clients with sounds enabled. |
AlienColour | RGB code which is used for alien team (team 2) member killstreak messages. |
MarineColour | RGB code which is used for marine team (team 1) member killstreak messages. |
KillstreakMinValue | Any killstreak under this number will not be shown. |
StoppedValue | A player must have reached this number of a killstreak before a stopped message is displayed at his death. |
StoppedMsg | Message shown if a player get “stopped”: first %s will be replaced by players name second %s by killers name |
Option | Description |
PlaySounds | If true, the killstreak sounds are played at client. |
SoundVolume | The sounds volume, has to be be between 0 - 200 %. |
Command | Arguments | Description |
---|---|---|
sh_disablesounds | N/A | turn on/off Sounds. |
sh_setsoundvolume | 0-200 | Sets a volume in % for the killstreak sounds. |