Core Elements Influence - GhostMoon/Gem GitHub Wiki

  • Gifting => (Refusal, Acceptance, Grateful)

  • Refusal only happens when the receiver "Hates" the Avatar giving.

  • Relationships => (Hate, Dislike, Neutral, Like, Love)

  • Each Avatar keeps track of how she currently feels about every other Avatar.

  • Actions determine whether relationships improve of diminish.

  • Actions such as gift giving, winning or losing games, conversation.

  • Partnerships can only be possible with a Neutral or greater relationship.

  • Speaking => (Exchanging dialogue with other characters)

  • Dialogue spoken by other Avatars depends on the other Avatar's relationship with current Avatar.