Master Conf Artnet - Gerfunky/TinyPixelMapper GitHub Wiki

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Artnet Recive

If enabled the TPM will be a normal ARTNET node no mapping or locally generated content.

Artnet Remapping.

The Artnet data replaces the FFT history. And all layers are active. So by sending a simple audio color scroll from any other Artnet Software you can make it look good without having to map the Lamp in the sending software. Here are several ideas why we did this. A VJ/LedVJ comes to a Club/disco/event and can just send a simple audio color scoll to the unit without having to spend the time mapping it and is able to appy his RGB filters so that it fits to the rest of the Show. Another Reason is that for some Commercial Software you pay per pixel and now you only need to send 1 universe of data to control many pixels.

FPS Slider is disabled for Artnet Remapping since the Artnet Packets are creating the FPS.

Start universe (Recive)

Select the Start Universe, In TPM the first universe is a binary 0 and not 1 like in some software you might need to change this to 1.

Nr of universes (Recive)

How many universes (1 Universe = 170 LEDS) max is 4

Artnet Send

If enabled the TPM will not output anything on its datalines. But it will output up to 16 universes of ARTNET data.

You can configure up to 8 Arnet slaves to recive the data. It works linke Line Mode from the Led setup but in jumps of 170 Leds (1 universe)