Current Skills - GenDeathrow/Skills GitHub Wiki
List of Current Skills
Resource Gathering
Farming
Learn by using Hoe, Bonemeal, Harvesting(Vanilla Style) Your Skill level may Prevent you from planting certain seeds
Fishing
Learn by using the fishing pole Increasing the skill will provide the player with a higher chance of treasure, and fish Planned: Will make fishing more interactive / fun, and add a bit of skill to use
Mining
Learn by breaking blocks with pickaxe Skill level will determine what blocks you can mine Skill level 50+ player will begin to increase their mining speed up to +25% Skill level 70+ will increase the amt of ore drop chances
Combat
Combat hits work by using the players skill vs parry skill. and damage is based on certain stats, skill levels, and bonuses
Archery
Learn by using the Bow Planned: Damage will increase by crafting new arrow types.
Hand to Hand
Learned by using no weapons, bare hands Increasing this skill will increase your chance to hit.. or critical hit Increasing damage is done by increasing your strength Stat.
Sword
Learned by using swords Increasing this skill will increase your chance to hit.. or critical hit Increasing damage is done by increasing your strength Stat , Weapon type, and Enchantments.
Tactics
This skill is used any time a player uses a weapon combat based skill. Tactics will increase and decrease your damage based on your skill level. Lvl 0 = 50% dmg, while Lvl 100 = 170% dmg. The tactic skill is global so you only have to increase this skill once.
Parry
Parry is your Defense skill, how well you can dodge or take a hit. When a mob attacks their combat skill vs. your parry skill. If you when they do either 0 dmg, or minimal dmg.
Crafting
Blacksmith
Blacksmiths will be able to craft all your metal tools and armor. Including other various items. Smelting currently doesn't require a skill level, but craft does. Mining is well matched with the blacksmith.
Woodworker / Masonry
These guys will be crafting any and all blocks related to wood or stone.
Fletcher
When it comes to bows, these guys make the best. Anything bow related will be crafted from these guys. Bows will be expanded in the base mod, adding new bow types.
Cooking
Cooking will get expanded some so that food will have a bigger purpose. And giving Farmers a reason to increase his skill.