Extension Features - Gemore/SDP-Battleship GitHub Wiki

POSSIBLE LIST OF EXTENSION FEATURES:-

* Campaign Mode

1. There will be 5 to 10 levels in Campaign mode.
2. Each level unlocks a new super weapon that can be used only once.
3. At level 1 – Lightening Strike (Fire 3 shots in a vertical row).
4. At level 2 – Mine (Moves  at a random position each turn until it finds an enemy ship)
5. At level 3 -  Heal Strike (Launches 5 shots in a “+” sign pattern)
6. At level 4 – Dynamite (Covers 9 grids on a board)
7. At level 5 – Bracing (An extra ship in a random position)
8. On the player’s turn, one of the ships can be moved to a new location. To make it exciting and challenging,    opponent‘s ship will also be moved to a new random location.

* Death Match

1. This mode will be based on a 3-4 minute timer.
2. Players will get tokens for each Hit.
3. Tokens will be deducted as a result of Miss Hit.
4. Extra tokens for each ship afloat. 
5. When time finishes, the player with higher number of token wins.
6. IF both players will have same number of tokens then the game will end in a tie.
  • Ships, when destroyed, are shown on the screen.
  • Scores are displayed more clearly after each attack e.g In case of a Hit a message pops up saying +10
  • One Hit in each player's turn instead of multiples.
  • Adding Timer to the current game. Player with high score wins. In case of equal scores the game ends in draw.

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