Sonic Security System - Geforce132/SecurityCraft GitHub Wiki

The Sonic Security System, inspired by the similarly-named device in the game "Metroid Prime 2: Echoes", is able to lock certain SecurityCraft blocks and prevent them from being used or interacted with. Right-clicking a supported block will bind it to the Sonic Security System. Once it is placed down, right-clicking it will open a GUI where you can enable, disable, or reset the Sonic Security System. The blocks can be unlocked by playing a tune nearby, either via the Portable Tune Player, or note blocks. To set such a tune, toggle note recording on in the Sonic Security System's GUI then play the tune that you want using note blocks played nearby. Toggle the recording off once you are finished. Any time that tune is played nearby the Sonic Security System, blocks locked by it will become accessible for a short while.

Recipe

Recipe

Universal Block Modifier Options

  • How long should the sonic security system unlock blocks/give off a redstone signal after hearing the correct tune? (In ticks, 20 ticks = 1 second) (Default of 60, with a range from 5 to 400)

Accepted Modules

  • Adding an allowlist module to a sonic security system will allow listed players to save the system's tune onto a portable tune player, as well as listen to the tune in the system's GUI.
  • Adding a redstone module to a sonic security system lets the system emit a redstone signal when the correct tune was played.

Properties

  • Ownable: This is resistant to explosions, and can only be broken by the player who placed it down using the Universal Block Remover.
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