Scanner Door - Geforce132/SecurityCraft GitHub Wiki

The Scanner Door acts like a Retinal Scanner combined with a Reinforced Iron Door, where the owner looks at the top to open it.

Recipe

Recipe

Universal Block Modifier Options

  • Does this scanner door send a message upon activation? (Default of Yes)
  • How long should the door stay open? (In Ticks, 20 ticks = 1 second. Set to 0 to have the door stay open) (Default of 0, with a range from 0 to 400)
  • Should this block be disabled, making it no longer work until it is enabled again? (Default of No)
  • From at most how many blocks away is it possible to activate this block? (Default of 5.0, with a range from 0.1 to 25.0)
  • Should this block ignore players and entities that are invisible? (Default of No)

Accepted Modules

  • Adding an allowlist module to a scanner door will allow players to use the scanner door even if they aren't the player who placed down the block.

Properties

  • Ownable: This is resistant to explosions, and can only be broken by the player who placed it down using the Universal Block Remover.
  • View activated: This block can be activated by hovering over it with your cursor while in block-breaking range.
  • Lockable: This block can be locked with a Sonic Security System.
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