Cage Trap - Geforce132/SecurityCraft GitHub Wiki
The cage trap will spawn a 'cage' around any player who touches it, except for the owner.
- Should this cage trap capture hostile mobs and players, or only players? (Default of No)
- Should this block be disabled, making it no longer work until it is enabled again? (Default of No)
- Should this block ignore its owner, meaning any functionality it has will not work for the owner? (Default of Yes)
- Adding a disguise module to a block will cause the texture & model of it to change to the texture & model of the block that is added to the disguise module.
- Adding an allowlist module to a Cage Trap will prevent listed players from being trapped.
- Ownable: This is resistant to explosions, and can only be broken by the player who placed it down using the Universal Block Remover.