Alarm - Geforce132/SecurityCraft GitHub Wiki
The alarm will emit a siren sound effect and flash red whenever it is powered by redstone, and in 2-second intervals after that. The interval is modifiable in the Alarm's options.
Recipe
Universal Block Modifier Options
- How many blocks away can the alarm sound be heard? (Default of 17, with a range from 0 to 100)
- Should this block be disabled, making it no longer work until it is enabled again? (Default of No)
- Should the cooldown between alarm sounds be reset when the alarm is powered on, meaning the sound is always played immediately? (Default of Yes)
Accepted Modules
- Adding a smart module to an alarm will allow you to select which sound the alarm plays when it is activated.
Properties
- Ownable: This is resistant to explosions, and can only be broken by the player who placed it down using the Universal Block Remover.