Third Party Libraries - GavWood/DOGE-Game-Engine GitHub Wiki
The Game Framework uses many third-Party libraries. These are provided 'as-is', without any express or implied warranty.
In no event should the individual authors of this software be held liable for any damages arising from the use of this software.
See readmes in the folders and/or source code for the author’s license.
Importantly, please refer to the author's original sites for unedited and clean versions.
Bullet Real-Time Physics Simulation - Erwin Coumans http://bulletphysics.org/mediawiki-1.5.8/index.php/LICENSE
Corona Chad Austin http://corona.sourceforge.net/
Enet Lee Salzman http://enet.bespin.org/License.html
FCollada To be added at some point
Glew Originally from Lev Povalahev https://github.com/nigels-com/glew#copyright-and-licensing
GLFW Marcus Geelnard and Camilla Berglund http://www.glfw.org/license.html
JSON Dave Gamble https://github.com/DaveGamble/cJSON/blob/master/LICENSE
LodePNG Lode Vandevenne http://lodev.org/lodepng/
ManyMouse Ryan C. Gordon [email protected] https://icculus.org/manymouse/
OpenAL LGPL: Creative Technology et al.
OpenCV http://opencv.org/license.html
OpenVR ValveSoftware https://github.com/ValveSoftware/openvr/blob/master/LICENSE
TinyXML Lee Thomason http://www.grinninglizard.com/tinyxmldocs/
ZLib Jean-loup Gailly and Mark Adler http://www.zlib.net/zlib_license.html
STB Sean Barrett as part of his "nothings collection". STB is used here under Sean's Public Domain license to render True Type fonts. https://github.com/nothings/stb
The following are not found in the Third Part library folder as they are used in a couple of the projects.
KDTree Jose Luis Blanco ([email protected]) See top of nanoflann.hpp
Bryon Knoll Card forms are illustrated using Bryon Knolls cards which can be found here: http://byronknoll.blogspot.co.uk/2011/03/vector-playing-cards.html