Missing game binary (.OSXz) - GavWood/DOGE-Game-Engine GitHub Wiki

This GitHub does not hold any binaries for these projects. The binaries exist because in this engine the data is packed off line. This means that builds, deployments, and load times are quick. However, it adds an extra step to the build.

This results in build errors like the following:

error: /Users/localadmin/Documents/DOGE-Game-Engine/3D-Demos/Murmurations/Murmuration/Release/game.OSXz: No such file or directory

In this case, you should compile the packer and build the binaries for the project you are interested in - carefully setting the path to the one on your machine.

e.g. The following config.xml builds the binaries for the murmurations on OSX given a user account: localadmin

<?xml version="1.0" encoding="utf-8"?>
<config>
  <project>1</project>
  <platform>3</platform>

  <projects> 

       <project>
            <id>1</id>
            <path>/Users/localadmin/Documents/DOGE-Game-Engine/3D-Demos/Murmurations/Murmuration/</path>
        </project>
   
  </projects>
</config>
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