Audio Bible - GangBug/AgeofEmpiresII GitHub Wiki
The sounds of the game have to be like the sounds that could be heard in feudal Japan. The music must be interpreted by instruments of the place and the time in which the game is based.
- γδ½ζ₯η¨BGMγηγγγει’¨BGM - Main menu
- Wadaiko Matsuriza - Kabuki Gomen-Jyo [Japanese drums] - First mission
- Japanese Battle Music - Daimyo - Second mission
- γδ½ζ₯η¨οΌ’οΌ§οΌγγͺγΌγ±γΉγγ©γ¨εζ₯½ε¨γ«γγει’¨η³»ζ¦ιζ²γθ² γγγγͺγεζ¦εγ«θͺεγιΌθγγζγ« - Third mission
Music repository here.
Sound effects will be extracted from the original "Age of Empires II" and "Diablo 2". These have to fit seamlessly with the graphics of the game and look as realistic as possible.
FX repository [here](https://drive.google.com/open?id=0B_y15hEFbMXSdldYYXRmOElQdWM).